- sAcceptTradeReq(int, boolean) - Method in class shared.networking.JSONSerializer
-
- sAcceptTradeReq(int, boolean) - Method in interface shared.networking.Serializer
-
Serializes a request to accept (or reject) a trade
- sAcceptTradeReq() - Method in class testing.shared.networking.JSONSerializerTest
-
- sAddAIReq(AIType) - Method in class shared.networking.JSONSerializer
-
- sAddAIReq(AIType) - Method in interface shared.networking.Serializer
-
Serializes a request to add AI to a game
- SaveBuilder() - Constructor for class server.commands.games.GamesCommandFactory.SaveBuilder
-
- SaveDirector() - Constructor for class server.commands.games.GamesCommandFactory.SaveDirector
-
- SaveGame(int, String) - Method in class server.model.GameTable
-
Saves the game at the id
- sBuildCityReq(int, VertexLocation) - Method in class shared.networking.JSONSerializer
-
- sBuildCityReq(int, VertexLocation) - Method in interface shared.networking.Serializer
-
Serializes a request to build a city
- sBuildCityReq() - Method in class testing.shared.networking.JSONSerializerTest
-
- sBuildRoadReq(int, EdgeLocation, boolean) - Method in class shared.networking.JSONSerializer
-
- sBuildRoadReq(int, EdgeLocation, boolean) - Method in interface shared.networking.Serializer
-
Serializes a request to build a road
- sBuildRoadReq() - Method in class testing.shared.networking.JSONSerializerTest
-
- sBuildSettlementReq(int, VertexLocation, boolean) - Method in class shared.networking.JSONSerializer
-
- sBuildSettlementReq(int, VertexLocation, boolean) - Method in interface shared.networking.Serializer
-
Serializes a request to build a settlement
- sBuildSettlementReq() - Method in class testing.shared.networking.JSONSerializerTest
-
- sBuyDevCardReq(int) - Method in class shared.networking.JSONSerializer
-
- sBuyDevCardReq(int) - Method in interface shared.networking.Serializer
-
Serializes a request to buy a development card
- sBuyDevCardReq() - Method in class testing.shared.networking.JSONSerializerTest
-
- scale - Variable in class client.map.view.MapComponent
-
- SCALE - Static variable in class client.resources.ResourceBarView.ResourceElement
-
- sCreateGameReq(boolean, boolean, boolean, String) - Method in class shared.networking.JSONSerializer
-
- sCreateGameReq(boolean, boolean, boolean, String) - Method in interface shared.networking.Serializer
-
Serializes data for requests to create a game
- sCredentials(String, String) - Method in class shared.networking.JSONSerializer
-
- sCredentials(String, String) - Method in interface shared.networking.Serializer
-
Serializes the information for any requests that require user credentials
- sDiscardCardsReq(int, List<Integer>) - Method in class shared.networking.JSONSerializer
-
- sDiscardCardsReq(int, List<Integer>) - Method in interface shared.networking.Serializer
-
Serializes a request to discard cards
- sDiscardCardsReq() - Method in class testing.shared.networking.JSONSerializerTest
-
- selButton - Variable in class client.join.SelectColorView
-
- selectColorView - Variable in class client.join.JoinGameController
-
- SelectColorView - Class in client.join
-
Implementation for the select color view, which lets the user select the
desired color when they join a game
- SelectColorView() - Constructor for class client.join.SelectColorView
-
- selectedButtonChanged(ButtonGroupPanel) - Method in interface client.devcards.ButtonGroupPanelListener
-
- selectGetOption(ResourceType, int) - Method in interface client.maritime.IMaritimeTradeOverlay
-
Selects the resource the user has selected to receive.
- selectGetOption(ResourceType, int) - Method in class client.maritime.MaritimeTradeOverlay
-
- selectGiveOption(ResourceType, int) - Method in interface client.maritime.IMaritimeTradeOverlay
-
Selects the resource the user has selected to give.
- selectGiveOption(ResourceType, int) - Method in class client.maritime.MaritimeTradeOverlay
-
- sendAndReceiveResourcesSet() - Method in class client.domestic.DomesticTradeController
-
Checks to see if send and receive resources are set in the trade
- SendChat(String) - Method in class client.model.ClientGameManager
-
Sends a chat message for the current player
- sendChat(String) - Method in interface client.networking.EarlyServerProxy
-
Sends a chat message from the specified user to the server
- sendChat(String) - Method in class client.networking.GSONServerProxy
-
- sendChat(String) - Method in class client.networking.MockServerProxy
-
Sends a chat message from the specified user to the server
- sendChat(String) - Method in class client.networking.RealEarlyServerProxy
-
- sendChat(String) - Method in interface client.networking.ServerProxy
-
Sends a chat message from the specified user to the server
- SendChat(int, String) - Method in class server.ai.characters.personalities.Personality
-
Sends a chat
- sendChatBtn - Variable in class client.communication.ChatView
-
- SendChatBuilder() - Constructor for class server.commands.moves.MovesCommandFactory.SendChatBuilder
-
- SendChatDirector() - Constructor for class server.commands.moves.MovesCommandFactory.SendChatDirector
-
- sender - Variable in class shared.networking.transport.NetTradeOffer
-
- sendFile(HttpExchange, String) - Method in class server.swagger.SwaggerHandlers.BaseFile
-
- sendMessage(String) - Method in class client.communication.ChatController
-
- sendMessage() - Method in class client.communication.ChatView
-
Calls the send message function on the registered IChatController.
- sendMessage(String) - Method in interface client.communication.IChatController
-
Called by the view when a message is sent
- SendResponse(HttpExchange, int, String) - Method in class server.HTTPHandler
-
- sendTradeOffer() - Method in class client.domestic.DomesticTradeController
-
- sendTradeOffer() - Method in interface client.domestic.IDomesticTradeController
-
Called by the domestic trade overlay when the user clicks the trade
button.
- SerializationUtils - Class in shared.networking
-
Class that handles serialization of objects.
- SerializationUtils() - Constructor for class shared.networking.SerializationUtils
-
- serialize(Serializable) - Static method in class shared.networking.SerializationUtils
-
Serializes an object.
- serialize(Collection<?>) - Static method in class shared.networking.SerializationUtils
-
Serializes a collection.
- serializer - Variable in class client.networking.RealEarlyServerProxy
-
- Serializer - Interface in shared.networking
-
- serialVersionUID - Static variable in class client.communication.PlaceholderTextField
-
- serialVersionUID - Static variable in class client.custom.cwt.RoundedButton
-
- serialVersionUID - Static variable in exception server.model.GameException
-
- serialVersionUID - Static variable in class server.model.RealServerGameManager
-
- serialVersionUID - Static variable in class server.model.ServerGameManager
-
- serialVersionUID - Static variable in exception server.persistence.PersistenceException
-
- serialVersionUID - Static variable in class shared.data.GameInfo
-
- serialVersionUID - Static variable in class shared.model.Bank
-
- serialVersionUID - Static variable in class shared.model.chat.ChatBox
-
- serialVersionUID - Static variable in class shared.model.chat.ChatMessage
-
- serialVersionUID - Static variable in class shared.model.GameActionLog.GameAction
-
- serialVersionUID - Static variable in class shared.model.GameActionLog
-
- serialVersionUID - Static variable in class shared.model.GameModel
-
- serialVersionUID - Static variable in class shared.model.GameState
-
- serialVersionUID - Static variable in class shared.model.map.Coordinate
-
- serialVersionUID - Static variable in class shared.model.map.handlers.EdgeHandler
-
- serialVersionUID - Static variable in class shared.model.map.handlers.HexHandler
-
- serialVersionUID - Static variable in class shared.model.map.handlers.PortHandler
-
- serialVersionUID - Static variable in class shared.model.map.handlers.VertexHandler
-
- serialVersionUID - Static variable in class shared.model.map.model.MapModel
-
- serialVersionUID - Static variable in class shared.model.map.model.UnmodifiableMapModel
-
- serialVersionUID - Static variable in class shared.model.map.objects.Edge
-
- serialVersionUID - Static variable in class shared.model.map.objects.Hex
-
- serialVersionUID - Static variable in class shared.model.map.objects.Robber
-
- serialVersionUID - Static variable in class shared.model.map.objects.Vertex
-
- serialVersionUID - Static variable in exception shared.model.ModelException
-
Not sure what this is for
- serialVersionUID - Static variable in class shared.model.OfferedTrade
-
- serialVersionUID - Static variable in class shared.model.Player
-
- serialVersionUID - Static variable in class shared.model.VictoryPointManager
-
- serialVersionUID - Static variable in class shared.networking.parameter.PAcceptTrade
-
- serialVersionUID - Static variable in class shared.networking.parameter.PAddAI
-
- serialVersionUID - Static variable in class shared.networking.parameter.PBuildCity
-
- serialVersionUID - Static variable in class shared.networking.parameter.PBuildRoad
-
- serialVersionUID - Static variable in class shared.networking.parameter.PBuildSettlement
-
- serialVersionUID - Static variable in class shared.networking.parameter.PCreateGame
-
- serialVersionUID - Static variable in class shared.networking.parameter.PCredentials
-
- serialVersionUID - Static variable in class shared.networking.parameter.PDiscardCards
-
- serialVersionUID - Static variable in class shared.networking.parameter.PGetModel
-
- serialVersionUID - Static variable in class shared.networking.parameter.PJoinGame
-
- serialVersionUID - Static variable in class shared.networking.parameter.PLoadGame
-
- serialVersionUID - Static variable in class shared.networking.parameter.PMaritimeTrade
-
- serialVersionUID - Static variable in class shared.networking.parameter.PMonopolyCard
-
- serialVersionUID - Static variable in class shared.networking.parameter.POfferTrade
-
- serialVersionUID - Static variable in class shared.networking.parameter.PRoadBuildingCard
-
- serialVersionUID - Static variable in class shared.networking.parameter.PRobPlayer
-
- serialVersionUID - Static variable in class shared.networking.parameter.PRollDice
-
- serialVersionUID - Static variable in class shared.networking.parameter.PSaveGame
-
- serialVersionUID - Static variable in class shared.networking.parameter.PSendChat
-
- serialVersionUID - Static variable in class shared.networking.parameter.PSoldierCard
-
- serialVersionUID - Static variable in class shared.networking.parameter.PYearOfPlentyCard
-
- server - package server
-
- Server - Class in server
-
Awesome server.
- Server() - Constructor for class server.Server
-
- server.ai - package server.ai
-
- server.ai.characters - package server.ai.characters
-
- server.ai.characters.personalities - package server.ai.characters.personalities
-
- server.commands - package server.commands
-
- server.commands.game - package server.commands.game
-
- server.commands.games - package server.commands.games
-
- server.commands.moves - package server.commands.moves
-
- server.commands.user - package server.commands.user
-
- server.commands.util - package server.commands.util
-
- server.cookie - package server.cookie
-
- server.model - package server.model
-
- server.persistence - package server.persistence
-
- server.persistence.plugins.FilePluginTmp - package server.persistence.plugins.FilePluginTmp
-
- server.persistence.plugins.SQLPluginTmp - package server.persistence.plugins.SQLPluginTmp
-
- server.swagger - package server.swagger
-
- SERVER_HOST - Variable in class client.networking.GSONServerProxy
-
- SERVER_HOST - Variable in class client.networking.RealEarlyServerProxy
-
- SERVER_PORT - Variable in class client.networking.GSONServerProxy
-
- SERVER_PORT - Variable in class client.networking.RealEarlyServerProxy
-
- ServerAcceptTrade(int, boolean) - Method in class server.model.MockServerGame
-
- ServerAcceptTrade(int, boolean) - Method in class server.model.RealServerGameManager
-
- ServerAcceptTrade(int, boolean) - Method in class server.model.ServerGameManager
-
accepts a trade
- ServerBuildCity(int, Coordinate) - Method in class server.model.MockServerGame
-
- ServerBuildCity(int, Coordinate) - Method in class server.model.RealServerGameManager
-
- ServerBuildCity(int, Coordinate) - Method in class server.model.ServerGameManager
-
builds a city
- ServerBuildRoad(int, Coordinate, Coordinate, boolean) - Method in class server.model.MockServerGame
-
- ServerBuildRoad(int, Coordinate, Coordinate, boolean) - Method in class server.model.RealServerGameManager
-
- ServerBuildRoad(int, Coordinate, Coordinate, boolean) - Method in class server.model.ServerGameManager
-
builds a road
- ServerBuildSettlement(int, Coordinate, boolean) - Method in class server.model.MockServerGame
-
- ServerBuildSettlement(int, Coordinate, boolean) - Method in class server.model.RealServerGameManager
-
- ServerBuildSettlement(int, Coordinate, boolean) - Method in class server.model.ServerGameManager
-
builds settlement
- ServerBuyDevCard(int) - Method in class server.model.MockServerGame
-
- ServerBuyDevCard(int) - Method in class server.model.RealServerGameManager
-
Buys a dev card
- ServerBuyDevCard(int) - Method in class server.model.ServerGameManager
-
Buys a dev card
- ServerChatCommand(int, String) - Method in class server.model.RealServerGameManager
-
- ServerCookie - Class in server.cookie
-
- ServerCookie(int) - Constructor for class server.cookie.ServerCookie
-
- ServerDiscardCards(int, List<Integer>) - Method in class server.model.MockServerGame
-
- ServerDiscardCards(int, List<Integer>) - Method in class server.model.RealServerGameManager
-
- ServerDiscardCards(int, List<Integer>) - Method in class server.model.ServerGameManager
-
discards cards
- ServerExecuteRob(int, int, Coordinate) - Method in class server.model.RealServerGameManager
-
Actually executes the robbing action.
- ServerFinishTurn(int) - Method in class server.model.MockServerGame
-
- ServerFinishTurn(int) - Method in class server.model.RealServerGameManager
-
Ends a player's turn
- ServerFinishTurn(int) - Method in class server.model.ServerGameManager
-
Ends a player's turn
- ServerGameManager - Class in server.model
-
Special formation of the game manager
- ServerGameManager(String, boolean, boolean, boolean) - Constructor for class server.model.ServerGameManager
-
- ServerGameManager() - Constructor for class server.model.ServerGameManager
-
- ServerGetModel() - Method in class server.model.MockServerGame
-
- ServerGetModel() - Method in class server.model.RealServerGameManager
-
Gets the current game model
- ServerGetModel() - Method in class server.model.ServerGameManager
-
Gets the current game model
- ServerGetSerializableModel() - Method in class server.model.ServerGameManager
-
Gets the server's current game model in a serializable form
- ServerMaritimeTrading(int, int, ResourceType, ResourceType) - Method in class server.model.MockServerGame
-
- ServerMaritimeTrading(int, int, ResourceType, ResourceType) - Method in class server.model.RealServerGameManager
-
- ServerMaritimeTrading(int, int, ResourceType, ResourceType) - Method in class server.model.ServerGameManager
-
trades in the maritime
- ServerMonopoly(int, ResourceType) - Method in class server.model.MockServerGame
-
- ServerMonopoly(int, ResourceType) - Method in class server.model.RealServerGameManager
-
- ServerMonopoly(int, ResourceType) - Method in class server.model.ServerGameManager
-
plays a monopoly card
- ServerMonument(int) - Method in class server.model.MockServerGame
-
- ServerMonument(int) - Method in class server.model.RealServerGameManager
-
- ServerMonument(int) - Method in class server.model.ServerGameManager
-
plays a monument card
- ServerOfferTrade(int, int, List<Integer>) - Method in class server.model.MockServerGame
-
- ServerOfferTrade(int, int, List<Integer>) - Method in class server.model.RealServerGameManager
-
- ServerOfferTrade(int, int, List<Integer>) - Method in class server.model.ServerGameManager
-
offers a trade
- ServerPlayer - Class in server.model
-
Class that encaplses the player
- ServerPlayer(String, String, int) - Constructor for class server.model.ServerPlayer
-
- ServerProxy - Interface in client.networking
-
- ServerProxyException - Exception in client.networking
-
- ServerProxyException() - Constructor for exception client.networking.ServerProxyException
-
Default constructor
- ServerProxyException(String) - Constructor for exception client.networking.ServerProxyException
-
Creates an exception with a customizable message
- ServerProxyException(Throwable) - Constructor for exception client.networking.ServerProxyException
-
Creates an exception with a throwable object
- ServerProxyException(String, Throwable) - Constructor for exception client.networking.ServerProxyException
-
Creates a message with both detail message and a throwable
- ServerRoadBuilding(int, Coordinate, Coordinate, Coordinate, Coordinate) - Method in class server.model.MockServerGame
-
- ServerRoadBuilding(int, Coordinate, Coordinate, Coordinate, Coordinate) - Method in class server.model.RealServerGameManager
-
- ServerRoadBuilding(int, Coordinate, Coordinate, Coordinate, Coordinate) - Method in class server.model.ServerGameManager
-
plays a road building card
- ServerRobPlayer(int, int, Coordinate) - Method in class server.model.MockServerGame
-
- ServerRobPlayer(int, int, Coordinate) - Method in class server.model.RealServerGameManager
-
- ServerRobPlayer(int, int, Coordinate) - Method in class server.model.ServerGameManager
-
- ServerRollNumber(int, int) - Method in class server.model.MockServerGame
-
- ServerRollNumber(int, int) - Method in class server.model.RealServerGameManager
-
- ServerRollNumber(int, int) - Method in class server.model.ServerGameManager
-
- ServerSendChat(int, String) - Method in class server.model.MockServerGame
-
- ServerSendChat(int, String) - Method in class server.model.RealServerGameManager
-
Sends a chat for the user
- ServerSendChat(int, String) - Method in class server.model.ServerGameManager
-
Sends a chat for the user
- ServerSoldier(int, Coordinate, int) - Method in class server.model.MockServerGame
-
- ServerSoldier(int, Coordinate, int) - Method in class server.model.RealServerGameManager
-
- ServerSoldier(int, Coordinate, int) - Method in class server.model.ServerGameManager
-
plays a solider card
- ServerYearOfPlenty(int, ResourceType, ResourceType) - Method in class server.model.MockServerGame
-
- ServerYearOfPlenty(int, ResourceType, ResourceType) - Method in class server.model.RealServerGameManager
-
- ServerYearOfPlenty(int, ResourceType, ResourceType) - Method in class server.model.ServerGameManager
-
plays a year of plenty card
- setAcceptEnabled(boolean) - Method in class client.domestic.AcceptTradeOverlay
-
- setAcceptEnabled(boolean) - Method in interface client.domestic.IAcceptTradeOverlay
-
Enables or disables the accept button
- setAcceptOverlay(IAcceptTradeOverlay) - Method in class client.domestic.DomesticTradeController
-
- setAIChoices(String[]) - Method in interface client.join.IPlayerWaitingView
-
Sets the list of AI types from which the user may select
- setAIChoices(String[]) - Method in class client.join.PlayerWaitingView
-
- setAiType(AIType) - Method in class shared.networking.parameter.PAddAI
-
- setButtonAction(IAction) - Method in class client.catan.GameStatePanel
-
- setCancelEnabled(boolean) - Method in class client.domestic.DomesticTradeOverlay
-
- setCancelEnabled(boolean) - Method in interface client.domestic.IDomesticTradeOverlay
-
Enables or disables the cancel button.
- setCancelEnabled(boolean) - Method in interface client.maritime.IMaritimeTradeOverlay
-
Enables or disables the cancel button.
- setCancelEnabled(boolean) - Method in class client.maritime.MaritimeTradeOverlay
-
- setCardAmount(DevCardType, int) - Method in class client.devcards.DevelopmentCardChooser
-
- setCardAmount(DevCardType, int) - Method in interface client.devcards.IPlayDevCardView
-
Sets the amount for the specified card type.
- setCardAmount(DevCardType, int) - Method in class client.devcards.PlayDevCardView
-
- setCardEnabled(DevCardType, boolean) - Method in class client.devcards.DevelopmentCardChooser
-
- setCardEnabled(DevCardType, boolean) - Method in interface client.devcards.IPlayDevCardView
-
Sets the enable/disable state for the specified card type.
- setCardEnabled(DevCardType, boolean) - Method in class client.devcards.PlayDevCardView
-
- SetCities(MapModel, List<NetCity>, List<NetPlayer>) - Method in class shared.model.Translate
-
Helper function for fromNetMap function
- SetCity(Coordinate, CatanColor) - Method in class shared.model.map.handlers.VertexHandler
-
Adds a city to the map.
- setClickable(boolean) - Method in class client.resources.ResourceBarView.ResourceElement
-
- setColor(CatanColor) - Method in class client.communication.LogEntry
-
- setColor(CatanColor) - Method in class shared.data.PlayerInfo
-
- setColor(CatanColor) - Method in class shared.networking.parameter.PJoinGame
-
- setColor(CatanColor) - Method in class shared.networking.transport.NetPlayer
-
- setColorEnabled(CatanColor, boolean) - Method in interface client.join.ISelectColorView
-
Enables or disables the specified color.
- setColorEnabled(CatanColor, boolean) - Method in class client.join.SelectColorView
-
- setContent(String) - Method in class shared.networking.parameter.PSendChat
-
- setController(IController) - Method in class client.base.ComponentView
-
- setController(IController) - Method in interface client.base.IView
-
Controller setter
- setController(IController) - Method in class client.base.PanelView
-
- setController(IController) - Method in class client.map.view.MapComponent
-
- setController(IController) - Method in class client.map.view.MapOverlayView
-
- setController(IController) - Method in class client.map.view.MapView
-
- setController(IController) - Method in class client.turntracker.TurnTrackerView
-
- SetCookie(NetworkCookie) - Method in class server.commands.CookieBuilder
-
Data to be set from the cookie.
- setCookie(String) - Method in class shared.networking.cookie.UserCookie
-
- setCurrentTurn(int) - Method in class shared.networking.transport.NetTurnTracker
-
- SetData(String) - Method in class server.commands.game.GameCommandFactory.AddAIBuilder
-
- SetData(String) - Method in class server.commands.game.GameCommandFactory.CommandsBuilder
-
- SetData(String) - Method in class server.commands.game.GameCommandFactory.ListAIBuilder
-
- SetData(String) - Method in class server.commands.game.GameCommandFactory.ModelBuilder
-
- SetData(String) - Method in class server.commands.game.GameCommandFactory.ResetBuilder
-
- SetData(String) - Method in class server.commands.games.GamesCommandFactory.CreateBuilder
-
- SetData(String) - Method in class server.commands.games.GamesCommandFactory.JoinBuilder
-
- SetData(String) - Method in class server.commands.games.GamesCommandFactory.ListBuilder
-
- SetData(String) - Method in class server.commands.games.GamesCommandFactory.LoadBuilder
-
- SetData(String) - Method in class server.commands.games.GamesCommandFactory.SaveBuilder
-
- SetData(String) - Method in interface server.commands.ICommandBuilder
-
The serialized data that needs passed to the command.
- SetData(String) - Method in class server.commands.moves.MovesCommandFactory.AcceptTradeBuilder
-
- SetData(String) - Method in class server.commands.moves.MovesCommandFactory.BuildCityBuilder
-
- SetData(String) - Method in class server.commands.moves.MovesCommandFactory.BuildRoadBuilder
-
- SetData(String) - Method in class server.commands.moves.MovesCommandFactory.BuildSettlementBuilder
-
- SetData(String) - Method in class server.commands.moves.MovesCommandFactory.BuyDevCardBuilder
-
- SetData(String) - Method in class server.commands.moves.MovesCommandFactory.DiscardCardsBuilder
-
- SetData(String) - Method in class server.commands.moves.MovesCommandFactory.FinishTurnBuilder
-
- SetData(String) - Method in class server.commands.moves.MovesCommandFactory.MaritimeTradeBuilder
-
- SetData(String) - Method in class server.commands.moves.MovesCommandFactory.MonopolyBuilder
-
- SetData(String) - Method in class server.commands.moves.MovesCommandFactory.MonumentBuilder
-
- SetData(String) - Method in class server.commands.moves.MovesCommandFactory.OfferTradeBuilder
-
- SetData(String) - Method in class server.commands.moves.MovesCommandFactory.RoadBuildingBuilder
-
- SetData(String) - Method in class server.commands.moves.MovesCommandFactory.RobPlayerBuilder
-
- SetData(String) - Method in class server.commands.moves.MovesCommandFactory.RollNumberBuilder
-
- SetData(String) - Method in class server.commands.moves.MovesCommandFactory.SendChatBuilder
-
- SetData(String) - Method in class server.commands.moves.MovesCommandFactory.SoldierBuilder
-
- SetData(String) - Method in class server.commands.moves.MovesCommandFactory.YearOfPlentyBuilder
-
- SetData(String) - Method in class server.commands.user.UserCommandFactory.LoginBuilder
-
- SetData(String) - Method in class server.commands.user.UserCommandFactory.RegisterBuilder
-
- SetData(String) - Method in class server.commands.util.UtilCommandFactory.ChangeLogLevelBuilder
-
- setDecrease(boolean) - Method in class client.discard.DiscardView.Resource
-
- setDir(EdgeDirection) - Method in class shared.locations.EdgeLocation
-
- setDir(VertexDirection) - Method in class shared.locations.VertexLocation
-
- setDirection(Direction) - Method in class shared.networking.transport.NetDirectionalLocation
-
- setDirection(Direction) - Method in class shared.networking.transport.NetPort
-
- setDiscardAmount(int) - Method in class client.discard.DiscardView.Resource
-
- setDiscardButtonEnabled(boolean) - Method in class client.discard.DiscardView
-
Used to enable or disable the discard button.
- setDiscardButtonEnabled(boolean) - Method in interface client.discard.IDiscardView
-
Used to enable or disable the discard button.
- setDownArrowImage(BufferedImage) - Method in class client.discard.DiscardView.Resource
-
- setElementAction(ResourceBarElement, IAction) - Method in class client.resources.ResourceBarController
-
Sets the action to be executed when the specified resource bar element is clicked by the user
- setElementAmount(ResourceBarElement, int) - Method in interface client.resources.IResourceBarView
-
Sets the amount for the specified resource bar element
- setElementAmount(ResourceBarElement, int) - Method in class client.resources.ResourceBarView
-
- setElementCount(int) - Method in class client.resources.ResourceBarView.ResourceElement
-
- setElementEnabled(ResourceBarElement, boolean) - Method in interface client.resources.IResourceBarView
-
Sets the enable/disable state for the specified resource bar element
- setElementEnabled(ResourceBarElement, boolean) - Method in class client.resources.ResourceBarView
-
- setElementImage(BufferedImage) - Method in class client.resources.ResourceBarView.ResourceElement
-
- setElementType(ResourceBarElement) - Method in class client.resources.ResourceBarView.ResourceElement
-
- setEnabled(boolean) - Method in class client.devcards.ButtonGroupPanel
-
- setEnabled(boolean) - Method in class client.devcards.ResourceCardChooser
-
- setEnabled(boolean) - Method in class client.resources.ResourceBarView.ResourceElement
-
- setEnd(Coordinate) - Method in class shared.networking.parameter.PBuildRoad
-
- setEnd1(Coordinate) - Method in class shared.networking.parameter.PRoadBuildingCard
-
- setEnd2(Coordinate) - Method in class shared.networking.parameter.PRoadBuildingCard
-
- setEntries(List<LogEntry>) - Method in class client.communication.ChatView
-
- setEntries(List<LogEntry>) - Method in class client.communication.GameHistoryView
-
- setEntries(List<LogEntry>) - Method in interface client.communication.IChatView
-
Sets the chat messages to be displayed in the view.
- setEntries(List<LogEntry>) - Method in interface client.communication.IGameHistoryView
-
Sets the history messages to be displayed in the view.
- setEntries(List<LogEntry>) - Method in class client.communication.LogComponent
-
- setFinishedView(IGameFinishedView) - Method in class client.points.PointsController
-
- setFont(JComponent, int) - Static method in class client.utils.FontUtils
-
- setFree(boolean) - Method in class shared.networking.parameter.PBuildRoad
-
- setFree(boolean) - Method in class shared.networking.parameter.PBuildSettlement
-
- setFromPlayerID(int) - Method in class shared.model.OfferedTrade
-
- SetGame(ServerGameManager) - Method in class server.model.GameHandler
-
- SetGameID(int) - Method in class server.model.ServerGameManager
-
Sets the game ID of the Game Manager
- setGameID(int) - Method in class shared.networking.cookie.NetworkCookie
-
- setGameID(int) - Method in class shared.networking.parameter.PSaveGame
-
- setGames(GameInfo[], PlayerInfo) - Method in interface client.join.IJoinGameView
-
Sets the list of available games to be displayed
- setGames(GameInfo[], PlayerInfo) - Method in class client.join.JoinGameView
-
- setGetResource(ResourceType) - Method in interface client.maritime.IMaritimeTradeController
-
Called when the user selects the resource to get.
- setGetResource(ResourceType) - Method in class client.maritime.MaritimeTradeController
-
- setGiveResource(ResourceType) - Method in interface client.maritime.IMaritimeTradeController
-
Called when the user selects the resource to give.
- setGiveResource(ResourceType) - Method in class client.maritime.MaritimeTradeController
-
- setHasDiscarded(boolean) - Method in class shared.networking.transport.NetPlayer
-
- SetHexes(MapModel, List<NetHex>) - Method in class shared.model.Translate
-
Helper function for fromNetMap function
- setHexLoc(HexLocation) - Method in class shared.locations.EdgeLocation
-
- setHexLoc(HexLocation) - Method in class shared.locations.VertexLocation
-
- SetID(int) - Method in class server.ai.characters.AI
-
Sets the ID of the AI.
- SetID(int) - Method in class server.ai.characters.personalities.Personality
-
The ID associated with the AI.
- setId(int) - Method in class shared.data.GameInfo
-
- setId(int) - Method in class shared.data.PlayerInfo
-
- setId(int) - Method in class shared.networking.parameter.PJoinGame
-
- setId(int) - Method in class shared.networking.transport.NetGame
-
- setIncrease(boolean) - Method in class client.discard.DiscardView.Resource
-
- setInputResource(ResourceType) - Method in class shared.networking.parameter.PMaritimeTrade
-
- setJoinAction(IAction) - Method in class client.join.JoinGameController
-
Sets the action to be executed when the user joins a game
- setLargestArmy(int) - Method in class shared.networking.transport.NetTurnTracker
-
- setLargestArmySize(int) - Method in class shared.networking.transport.NetTurnTracker
-
- setLines(List<NetLine>) - Method in class shared.networking.transport.NetLog
-
- setListener(ButtonGroupPanelListener) - Method in class client.devcards.ButtonGroupPanel
-
- setLocalPlayerColor(CatanColor) - Method in class client.catan.TitlePanel
-
- setLocalPlayerColor(CatanColor) - Method in interface client.turntracker.ITurnTrackerView
-
Sets the color to display for the local player
- setLocalPlayerColor(CatanColor) - Method in class client.turntracker.TurnTrackerView
-
- setLocation(Coordinate) - Method in class shared.networking.parameter.PBuildCity
-
- setLocation(Coordinate) - Method in class shared.networking.parameter.PBuildSettlement
-
- setLocation(Coordinate) - Method in class shared.networking.parameter.PRobPlayer
-
- setLocation(Coordinate) - Method in class shared.networking.parameter.PSoldierCard
-
- setLoginAction(IAction) - Method in class client.login.LoginController
-
Sets the action to be executed when the user logs in
- setLongestRoad(int) - Method in class shared.networking.transport.NetTurnTracker
-
- setMaxAmount(int) - Method in class client.discard.DiscardView.Resource
-
- setMessage(String) - Method in class client.communication.LogEntry
-
- setMessage(String) - Method in interface client.misc.IMessageView
-
Sets the message to be displayed.
- setMessage(String) - Method in interface client.misc.IWaitView
-
Sets the message displayed by the wait view.
- setMessage(String) - Method in class client.misc.MessageView
-
- setMessage(String) - Method in class client.misc.WaitView
-
- setMessage(String) - Method in interface client.roll.IRollView
-
Sets the message displayed in the roll view
- setMessage(String) - Method in class client.roll.RollView
-
- setMessage(String) - Method in class shared.model.chat.ChatMessage
-
- setMessage(String) - Method in class shared.networking.transport.NetLine
-
- setMessageView(IMessageView) - Method in class client.join.JoinGameController
-
- setName(String) - Method in class shared.data.PlayerInfo
-
- setName(String) - Method in class shared.networking.parameter.PCreateGame
-
- setName(String) - Method in class shared.networking.parameter.PLoadGame
-
- setName(String) - Method in class shared.networking.parameter.PSaveGame
-
- setName(String) - Method in class shared.networking.transport.NetPlayer
-
- setNetBank(NetBank) - Method in class shared.networking.transport.NetGameModel
-
- setNetChat(NetChat) - Method in class shared.networking.transport.NetGameModel
-
- setNetCities(List<NetCity>) - Method in class shared.networking.transport.NetMap
-
- setNetDeck(NetDevCardList) - Method in class shared.networking.transport.NetGameModel
-
- setNetEdgeLocation(NetDirectionalLocation) - Method in class shared.networking.transport.NetRoad
-
- setNetEdgeLocation(NetDirectionalLocation) - Method in class shared.networking.transport.NetVertexObject
-
- setNetGameLog(NetLog) - Method in class shared.networking.transport.NetGameModel
-
- setNetHexes(List<NetHex>) - Method in class shared.networking.transport.NetMap
-
- setNetHexLocation(NetHexLocation) - Method in class shared.networking.transport.NetHex
-
- setNetHexLocation(NetHexLocation) - Method in class shared.networking.transport.NetPort
-
- setNetMap(NetMap) - Method in class shared.networking.transport.NetGameModel
-
- setNetPlayers(List<NetPlayer>) - Method in class shared.networking.transport.NetGame
-
- setNetPlayers(List<NetPlayer>) - Method in class shared.networking.transport.NetGameModel
-
- setNetPorts(List<NetPort>) - Method in class shared.networking.transport.NetMap
-
- setNetResourceList(NetResourceList) - Method in class shared.networking.transport.NetPlayer
-
- setNetResourceList(NetResourceList) - Method in class shared.networking.transport.NetTradeOffer
-
- setNetRoads(List<NetRoad>) - Method in class shared.networking.transport.NetMap
-
- setNetSettlements(List<NetSettlement>) - Method in class shared.networking.transport.NetMap
-
- setNetTradeOffer(NetTradeOffer) - Method in class shared.networking.transport.NetGameModel
-
- setNetTurnTracker(NetTurnTracker) - Method in class shared.networking.transport.NetGameModel
-
- setNewGameView(INewGameView) - Method in class client.join.JoinGameController
-
- setNewNetDevCardList(NetDevCardList) - Method in class shared.networking.transport.NetPlayer
-
- setNumberChit(int) - Method in class shared.networking.transport.NetHex
-
- setNumBrick(int) - Method in class shared.networking.transport.NetResourceList
-
- setNumCards(int) - Method in class client.data.RobPlayerInfo
-
- setNumCities(int) - Method in class shared.networking.transport.NetPlayer
-
- setNumMonopoly(int) - Method in class shared.networking.transport.NetDevCardList
-
- setNumMonument(int) - Method in class shared.networking.transport.NetDevCardList
-
- setNumMonuments(int) - Method in class shared.networking.transport.NetPlayer
-
- setNumOre(int) - Method in class shared.networking.transport.NetResourceList
-
- setNumRoadBuilding(int) - Method in class shared.networking.transport.NetDevCardList
-
- setNumRoads(int) - Method in class shared.networking.transport.NetPlayer
-
- setNumSettlements(int) - Method in class shared.networking.transport.NetPlayer
-
- setNumSheep(int) - Method in class shared.networking.transport.NetResourceList
-
- setNumSoldier(int) - Method in class shared.networking.transport.NetDevCardList
-
- setNumSoldiers(int) - Method in class shared.networking.transport.NetPlayer
-
- setNumVictoryPoints(int) - Method in class shared.networking.transport.NetPlayer
-
- setNumWheat(int) - Method in class shared.networking.transport.NetResourceList
-
- setNumWood(int) - Method in class shared.networking.transport.NetResourceList
-
- setNumYearOfPlenty(int) - Method in class shared.networking.transport.NetDevCardList
-
- setOfferedResourceAmount(ResourceType, int) - Method in class shared.model.OfferedTrade
-
- setOldNetDevCardList(NetDevCardList) - Method in class shared.networking.transport.NetPlayer
-
- setOutputResource(ResourceType) - Method in class shared.networking.parameter.PMaritimeTrade
-
- setOverlayPanel(JPanel) - Method in class client.base.OverlayView.OverlayInfo
-
- setOverlayView(OverlayView) - Method in class client.base.OverlayView.OverlayInfo
-
- setOwner(int) - Method in class shared.networking.transport.NetVertexObject
-
- setOwnerID(int) - Method in class shared.networking.transport.NetRoad
-
- setPassword(String) - Method in class shared.networking.cookie.UserCookie
-
- setPassword(String) - Method in class shared.networking.parameter.PCredentials
-
- setPlaceholder(String) - Method in class client.communication.PlaceholderTextField
-
- setPlayedDevCard(boolean) - Method in class shared.networking.transport.NetPlayer
-
- setPlayerId(int) - Method in class shared.model.chat.ChatMessage
-
- setPlayerID(int) - Method in class shared.networking.cookie.UserCookie
-
- setPlayerID(int) - Method in class shared.networking.transport.NetPlayer
-
- setPlayerIndex(int) - Method in class shared.data.PlayerInfo
-
- setPlayerIndex(int) - Method in class shared.networking.transport.NetPlayer
-
- setPlayerIndexWithTradeOffer(int) - Method in class client.model.ClientGameManager
-
- setPlayerName(String) - Method in class client.domestic.AcceptTradeOverlay
-
- setPlayerName(String) - Method in interface client.domestic.IAcceptTradeOverlay
-
Sets the name of the player offering the trade.
- setPlayers(PlayerInfo[]) - Method in class client.domestic.DomesticTradeOverlay
-
- setPlayers(PlayerInfo[]) - Method in interface client.domestic.IDomesticTradeOverlay
-
Sets the opponents the local player may trade with.
- setPlayers(PlayerInfo[]) - Method in interface client.join.IPlayerWaitingView
-
Sets the list of players who have already joined the game
- setPlayers(PlayerInfo[]) - Method in class client.join.PlayerWaitingView
-
- setPlayers(RobPlayerInfo[]) - Method in interface client.map.IRobView
-
- setPlayers(RobPlayerInfo[]) - Method in class client.map.RobView
-
- setPlayers(List<PlayerInfo>) - Method in class shared.data.GameInfo
-
- setPlayers(PlayerInfo[]) - Method in class shared.data.GameInfo
-
- SetPlayers(List<Player>) - Method in class shared.model.GameManager
-
Sets the players
- setPlayerSelectionEnabled(boolean) - Method in class client.domestic.DomesticTradeOverlay
-
- setPlayerSelectionEnabled(boolean) - Method in interface client.domestic.IDomesticTradeOverlay
-
Enables or disables the ability to select a player to trade with.
- setPlayerSendingOfferIndex(int) - Method in class client.model.ClientGameManager
-
- setPlayerToHaveLargestArmy(int) - Method in class shared.model.VictoryPointManager
-
Tells the VP manager which player now has the largest army - determined by @see map?
- setPlayerToHaveLongestRoad(int) - Method in class shared.model.VictoryPointManager
-
Tells the victory point manager which player now has the longest road- determined by map?
- setPlayerToTradeWith(int) - Method in class client.domestic.DomesticTradeController
-
- setPlayerToTradeWith(int) - Method in interface client.domestic.IDomesticTradeController
-
Called by the domestic trade overlay when the user selects a player to
trade with.
- setPoints(int) - Method in interface client.points.IPointsView
-
Sets the number of victory points the player has
- setPoints(int) - Method in class client.points.PointsView
-
- setPort(PortType) - Method in class shared.model.map.objects.Hex
-
- SetPorts(MapModel, List<NetPort>) - Method in class shared.model.Translate
-
Helper function for fromNetMap function
- setRadius(int) - Method in class shared.networking.transport.NetMap
-
- setRandomlyPlaceHexes(boolean) - Method in interface client.join.INewGameView
-
Sets the value of the randomly place hexes check box
- setRandomlyPlaceHexes(boolean) - Method in class client.join.NewGameView
-
- setRandomlyPlaceNumbers(boolean) - Method in interface client.join.INewGameView
-
Sets the value of the randomly place numbers check box
- setRandomlyPlaceNumbers(boolean) - Method in class client.join.NewGameView
-
- setRandomNumbers(boolean) - Method in class shared.networking.parameter.PCreateGame
-
- setRandomPorts(boolean) - Method in class shared.networking.parameter.PCreateGame
-
- setRandomTiles(boolean) - Method in class shared.networking.parameter.PCreateGame
-
- setRatio(int) - Method in class shared.networking.parameter.PMaritimeTrade
-
- setRatio(int) - Method in class shared.networking.transport.NetPort
-
- setReceiver(int) - Method in class shared.networking.parameter.POfferTrade
-
- setReceiver(int) - Method in class shared.networking.transport.NetTradeOffer
-
- setResource(ResourceType) - Method in class shared.networking.parameter.PMonopolyCard
-
- setResource(ResourceType) - Method in class shared.networking.transport.NetPort
-
- setResource1(ResourceType) - Method in class shared.networking.parameter.PYearOfPlentyCard
-
- setResource2(ResourceType) - Method in class shared.networking.parameter.PYearOfPlentyCard
-
- setResourceAmount(ResourceType, String) - Method in class client.domestic.DomesticTradeOverlay
-
- setResourceAmount(ResourceType, String) - Method in interface client.domestic.IDomesticTradeOverlay
-
Sets the amount displayed for a resource.
- setResourceAmountChangeEnabled(ResourceType, boolean, boolean) - Method in class client.discard.DiscardView
-
Used to specify whether or not the discard amount of the specified
resource can be increased and decreased.
- setResourceAmountChangeEnabled(ResourceType, boolean, boolean) - Method in interface client.discard.IDiscardView
-
Used to specify whether or not the discard amount of the specified
resource can be increased and decreased.
- setResourceAmountChangeEnabled(ResourceType, boolean, boolean) - Method in class client.domestic.DomesticTradeOverlay
-
- setResourceAmountChangeEnabled(ResourceType, boolean, boolean) - Method in interface client.domestic.IDomesticTradeOverlay
-
Enables or disables the ability to increase and decrease a resource's
amount.
- setResourceDiscardAmount(ResourceType, int) - Method in class client.discard.DiscardView
-
Sets the discard amount displayed for the specified resource.
- setResourceDiscardAmount(ResourceType, int) - Method in interface client.discard.IDiscardView
-
Sets the discard amount displayed for the specified resource.
- setResourceImage(BufferedImage) - Method in class client.discard.DiscardView.Resource
-
- setResourceList(List<Integer>) - Method in class shared.networking.parameter.PDiscardCards
-
- setResourceList(List<Integer>) - Method in class shared.networking.parameter.POfferTrade
-
- setResourceMaxAmount(ResourceType, int) - Method in class client.discard.DiscardView
-
Sets the maximum amount displayed for the specified resource.
- setResourceMaxAmount(ResourceType, int) - Method in interface client.discard.IDiscardView
-
Sets the maximum amount displayed for the specified resource.
- setResourceSelectionEnabled(boolean) - Method in class client.domestic.DomesticTradeOverlay
-
- setResourceSelectionEnabled(boolean) - Method in interface client.domestic.IDomesticTradeOverlay
-
Enables or disables the ability to select resources to trade.
- setResourceToReceive(ResourceType) - Method in class client.domestic.DomesticTradeController
-
- setResourceToReceive(ResourceType) - Method in interface client.domestic.IDomesticTradeController
-
Called by the domestic trade overlay when the user selects a resource to
be received.
- setResourceToSend(ResourceType) - Method in class client.domestic.DomesticTradeController
-
- setResourceToSend(ResourceType) - Method in interface client.domestic.IDomesticTradeController
-
Called by the domestic trade overlay when the user selects a resource to
be sent.
- setResourceType(ResourceType) - Method in class shared.networking.transport.NetHex
-
- setResultView(IRollResultView) - Method in class client.roll.RollController
-
- SetRoad(CatanColor) - Method in class shared.model.map.objects.Edge
-
Places a road on the edge.
- SetRoads(MapModel, List<NetRoad>, List<NetPlayer>) - Method in class shared.model.Translate
-
Helper function for fromNetMap function
- setRobber(Hex) - Method in class shared.model.map.objects.Robber
-
Moves the robber to a new hex.
- SetRobber(MapModel, NetHexLocation) - Method in class shared.model.Translate
-
Helper function for fromNetMap function
- setRobberLocation(NetHexLocation) - Method in class shared.networking.transport.NetMap
-
- setRoll(int) - Method in class shared.networking.parameter.PRollDice
-
- setRollValue(int) - Method in interface client.roll.IRollResultView
-
Sets the value rolled by the user
- setRollValue(int) - Method in class client.roll.RollResultView
-
- SetRootPath(String) - Static method in class server.swagger.SwaggerHandlers
-
- setRound(GameRound) - Method in class shared.networking.transport.NetTurnTracker
-
- setSelectColorView(ISelectColorView) - Method in class client.join.JoinGameController
-
- setSelected(ButtonModel, boolean) - Method in class client.devcards.ButtonGroupPanel
-
- setSelected(ButtonModel, boolean) - Method in interface client.devcards.IButtonGroup
-
- setSender(int) - Method in class shared.networking.transport.NetTradeOffer
-
- SetSettlement(Coordinate, CatanColor) - Method in class shared.model.map.handlers.VertexHandler
-
Adds a settlement to the map.
- SetSettlements(MapModel, List<NetSettlement>, List<NetPlayer>) - Method in class shared.model.Translate
-
Helper function for fromNetMap function
- setSource(String) - Method in class shared.networking.transport.NetLine
-
- setStart(Coordinate) - Method in class shared.networking.parameter.PBuildRoad
-
- setStart1(Coordinate) - Method in class shared.networking.parameter.PRoadBuildingCard
-
- setStart2(Coordinate) - Method in class shared.networking.parameter.PRoadBuildingCard
-
- setStateMessage(String) - Method in class client.discard.DiscardView
-
Sets the state message, which indicates how many cards a player has set
to discard, and how many remain to set.
- setStateMessage(String) - Method in interface client.discard.IDiscardView
-
Sets the state message, which indicates how many cards a player has set
to discard, and how many remain to set.
- setStateMessage(String) - Method in class client.domestic.DomesticTradeOverlay
-
- setStateMessage(String) - Method in interface client.domestic.IDomesticTradeOverlay
-
Sets the message on the button indicating the state of the trade.
- setStateMessage(String) - Method in interface client.maritime.IMaritimeTradeOverlay
-
Sets the message on the button indicating the state of the trade.
- setStateMessage(String) - Method in class client.maritime.MaritimeTradeOverlay
-
- setTimestamp(long) - Method in class shared.model.chat.ChatMessage
-
- setTitle(String) - Method in interface client.join.INewGameView
-
Sets the value of the title field
- setTitle(String) - Method in class client.join.NewGameView
-
- setTitle(String) - Method in interface client.misc.IMessageView
-
Sets the title to be displayed.
- setTitle(String) - Method in class client.misc.MessageView
-
- setTitle(String) - Method in class shared.data.GameInfo
-
- setTitle(String) - Method in class shared.networking.transport.NetGame
-
- SETTLEMENT - Static variable in class client.map.view.MapComponent
-
- SETTLEMENT_ROOF_HEIGHT - Static variable in class client.map.view.helpers.Dimensions
-
- SETTLEMENT_ROOF_HEIGHT - Static variable in class client.map.view.MapComponent
-
- SETTLEMENT_WALL_HEIGHT - Static variable in class client.map.view.helpers.Dimensions
-
- SETTLEMENT_WALL_HEIGHT - Static variable in class client.map.view.MapComponent
-
- SETTLEMENT_WIDTH - Static variable in class client.map.view.helpers.Dimensions
-
- SETTLEMENT_WIDTH - Static variable in class client.map.view.MapComponent
-
- SettlementDropObject - Class in client.map.view.dropObject
-
Handles the placement of settlements on the map.
- SettlementDropObject(IMapController, CatanColor) - Constructor for class client.map.view.dropObject.SettlementDropObject
-
Creates a SettlementDropObject.
- settlementImage - Variable in class client.resources.ResourceBarView
-
- SettlementSetupState - Class in client.map.view.mapState
-
Settlement setup is used when settlements are being placed during the setup phase
of the game.
- SettlementSetupState() - Constructor for class client.map.view.mapState.SettlementSetupState
-
- SettlementValue - Variable in class shared.model.VictoryPointManager
-
- setToPlayerID(int) - Method in class shared.model.OfferedTrade
-
- setTradeEnabled(boolean) - Method in class client.domestic.DomesticTradeOverlay
-
- setTradeEnabled(boolean) - Method in interface client.domestic.IDomesticTradeOverlay
-
Enables or disables the trade button.
- setTradeEnabled(boolean) - Method in interface client.maritime.IMaritimeTradeOverlay
-
Enables or disables the trade button.
- setTradeEnabled(boolean) - Method in class client.maritime.MaritimeTradeOverlay
-
- setTradeOffer(OfferedTrade) - Method in class shared.model.GameManager
-
Sets the trade offer when one is made, it doesn't need to notify because this is already checked in the client
- setTradeOverlay(IDomesticTradeOverlay) - Method in class client.domestic.DomesticTradeController
-
- setTradeOverlay(IMaritimeTradeOverlay) - Method in class client.maritime.MaritimeTradeController
-
- setTurnState(TurnState) - Method in class client.model.ClientGameManager
-
Sets the turn state and calls the notification center
- setType(ResourceType) - Method in class client.discard.DiscardView.Resource
-
- SetType(PieceType, CatanColor) - Method in class shared.model.map.objects.Vertex
-
Place a piece on the vertex.
- Setup(GameModel) - Method in class server.ai.characters.personalities.BeginnerPersonality
-
- Setup(GameModel) - Method in class server.ai.characters.personalities.Personality
-
- setup - Variable in class shared.model.map.model.MapModel
-
- setUp() - Method in class testing.client.networking.TestClientPoller
-
- setUp() - Method in class testing.server.commands.CommandFactoryTest
-
- setUp() - Method in class testing.server.model.TestCookieHouse
-
- setUp() - Method in class testing.server.model.TestGameTable
-
- setUp() - Method in class testing.server.model.TestPlayerDen
-
- setUp() - Method in class testing.server.model.TestServerGameManager
-
- setUp() - Method in class testing.shared.model.map.TestMapModel
-
- setUp() - Method in class testing.shared.model.TestBank
-
- setUp() - Method in class testing.shared.model.TestGameState
-
- setUp() - Method in class testing.shared.model.TestPlayers
-
- setUp() - Method in class testing.shared.model.TestVictoryPoint
-
- setUp() - Method in class testing.shared.networking.JSONDeserializerTest
-
- setUp() - Method in class testing.shared.networking.JSONSerializerTest
-
- setUpArrowImage(BufferedImage) - Method in class client.discard.DiscardView.Resource
-
- setUpBeforeClass() - Static method in class testing.server.commands.CommandFactoryTest
-
- setUpBeforeClass() - Static method in class testing.shared.model.TestTranslate
-
- setUpBeforeClass() - Static method in class testing.shared.networking.JSONDeserializerTest
-
- setUpBeforeClass() - Static method in class testing.shared.networking.JSONSerializerTest
-
- SetupPhase(boolean) - Method in interface shared.model.map.model.IMapModel
-
Sets the map to the setup phase.
- SetupPhase(boolean) - Method in class shared.model.map.model.MapModel
-
- SetupPhase(boolean) - Method in class shared.model.map.model.UnmodifiableMapModel
-
- setupResourceTile(String, ResourceType) - Method in class client.domestic.DomesticTradeOverlay
-
- setupResourceTradePanel() - Method in class client.domestic.DomesticTradeOverlay
-
- setupUpDownButtonsPanel(ResourceType) - Method in class client.domestic.DomesticTradeOverlay
-
- setupUserSelectPanel() - Method in class client.domestic.DomesticTradeOverlay
-
- setupUsersList() - Method in class client.domestic.DomesticTradeOverlay
-
- setUseRandomPorts(boolean) - Method in interface client.join.INewGameView
-
Sets the value of the use random ports check box
- setUseRandomPorts(boolean) - Method in class client.join.NewGameView
-
- setUsername(String) - Method in class shared.networking.cookie.UserCookie
-
- setUsername(String) - Method in class shared.networking.parameter.PCredentials
-
- setVersion(int) - Method in class shared.networking.parameter.PGetModel
-
- setVersion(int) - Method in class shared.networking.transport.NetGameModel
-
- setVictimIndex(int) - Method in class shared.networking.parameter.PRobPlayer
-
- setVictimIndex(int) - Method in class shared.networking.parameter.PSoldierCard
-
- setView(IView) - Method in class client.base.Controller
-
- setWaitOverlay(IWaitView) - Method in class client.domestic.DomesticTradeController
-
- setWantedResourceAmount(ResourceType, int) - Method in class shared.model.OfferedTrade
-
- setWillAccept(boolean) - Method in class shared.networking.parameter.PAcceptTrade
-
- setWindow(JFrame) - Static method in class client.base.OverlayView
-
- setWinner(String, boolean) - Method in class client.points.GameFinishedView
-
- setWinner(String, boolean) - Method in interface client.points.IGameFinishedView
-
Sets the information about the winner displayed in the view
- setWinner(int) - Method in class shared.networking.transport.NetGameModel
-
- setX(int) - Method in class shared.locations.HexLocation
-
- setX(int) - Method in class shared.networking.transport.NetDirectionalLocation
-
- setX(int) - Method in class shared.networking.transport.NetHexLocation
-
- setY(int) - Method in class shared.locations.HexLocation
-
- setY(int) - Method in class shared.networking.transport.NetDirectionalLocation
-
- setY(int) - Method in class shared.networking.transport.NetHexLocation
-
- sFinishTurnReq(int) - Method in class shared.networking.JSONSerializer
-
- sFinishTurnReq(int) - Method in interface shared.networking.Serializer
-
Serializes a request to finish a turn
- sFinishTurnReq() - Method in class testing.shared.networking.JSONSerializerTest
-
- sgm - Variable in class server.commands.game.GameModelCommand
-
- sgm - Variable in class server.commands.games.GamesCreateCommand
-
- sgm - Variable in class server.commands.moves.MovesAcceptTradeCommand
-
- sgm - Variable in class server.commands.moves.MovesBuildCityCommand
-
- sgm - Variable in class server.commands.moves.MovesBuildSettlementCommand
-
- sgm - Variable in class server.commands.moves.MovesBuyDevCardCommand
-
- sgm - Variable in class server.commands.moves.MovesDiscardCardsCommand
-
- sgm - Variable in class server.commands.moves.MovesFinishTurnCommand
-
- sgm - Variable in class server.commands.moves.MovesMaritimeTradeCommand
-
- sgm - Variable in class server.commands.moves.MovesOfferTradeCommand
-
- sgm - Variable in class server.commands.moves.MovesRobPlayerCommand
-
- sgm - Variable in class server.commands.moves.MovesSendChatCommand
-
- sgm - Variable in class server.commands.moves.MovesSoldierCommand
-
- shared.data - package shared.data
-
- shared.definitions - package shared.definitions
-
- shared.locations - package shared.locations
-
- shared.model - package shared.model
-
- shared.model.chat - package shared.model.chat
-
- shared.model.map - package shared.model.map
-
- shared.model.map.handlers - package shared.model.map.handlers
-
- shared.model.map.model - package shared.model.map.model
-
- shared.model.map.objects - package shared.model.map.objects
-
- shared.networking - package shared.networking
-
- shared.networking.cookie - package shared.networking.cookie
-
- shared.networking.parameter - package shared.networking.parameter
-
- shared.networking.transport - package shared.networking.transport
-
- sheep - Variable in class client.devcards.ResourceCardChooser
-
- sheepImage - Variable in class client.discard.DiscardView
-
- sheepImage - Variable in class client.resources.ResourceBarView
-
- sheepImg - Variable in class client.maritime.MaritimeTradeOverlay
-
- showGetOptions(ResourceType[]) - Method in interface client.maritime.IMaritimeTradeOverlay
-
Shows all the "get" resources, enabling the ones the player can receive,
and disabling the ones he can't.
- showGetOptions(ResourceType[]) - Method in class client.maritime.MaritimeTradeOverlay
-
- showGiveOptions(ResourceType[]) - Method in interface client.maritime.IMaritimeTradeOverlay
-
Shows all the "give" resources, enabling the ones the player can give,
and disabling the ones he can't.
- showGiveOptions(ResourceType[]) - Method in class client.maritime.MaritimeTradeOverlay
-
- showMessage(String) - Method in class client.login.LoginController
-
Shows a message via the message view modal
- showModal() - Method in interface client.base.IOverlayView
-
Displays the modal overlay view.
- showModal() - Method in class client.base.OverlayView
-
Displays the overlay.
- showModal() - Method in class client.devcards.PlayDevCardView
-
- signIn() - Method in interface client.login.ILoginController
-
Called when the user clicks the "Sign in" button in the login view
- signIn() - Method in class client.login.LoginController
-
- signInPanel - Variable in class client.login.LoginView
-
- SignInPanel() - Constructor for class client.login.LoginView.SignInPanel
-
- size() - Method in class shared.model.chat.ChatBox
-
Get the size of the chat
- size() - Method in class shared.model.GameActionLog
-
Get the size of the log
- size() - Method in class shared.networking.transport.NetLog
-
Returns the number of lines
- sJoinGameReq(int, CatanColor) - Method in class shared.networking.JSONSerializer
-
- sJoinGameReq(int, CatanColor) - Method in interface shared.networking.Serializer
-
Serializes a request from a user to join a game
- SMALL_LABEL_TEXT_SIZE - Variable in class client.login.LoginView
-
- sMaritimeTradeReq(int, int, ResourceType, ResourceType) - Method in class shared.networking.JSONSerializer
-
- sMaritimeTradeReq(int, int, ResourceType, ResourceType) - Method in interface shared.networking.Serializer
-
Serializes a request to perform a maritime trade
- sMaritimeTradeReq() - Method in class testing.shared.networking.JSONSerializerTest
-
- sMonopolyCardReq(int, ResourceType) - Method in class shared.networking.JSONSerializer
-
- sMonopolyCardReq(int, ResourceType) - Method in interface shared.networking.Serializer
-
Serializes a request to play a monopoly card
- sMonopolyCardReq() - Method in class testing.shared.networking.JSONSerializerTest
-
- sMonumentCardReq(int) - Method in class shared.networking.JSONSerializer
-
- sMonumentCardReq(int) - Method in interface shared.networking.Serializer
-
Serializes a request to play a monument card
- sMonumentCardReq() - Method in class testing.shared.networking.JSONSerializerTest
-
- sOfferTradeReq(int, List<Integer>, int) - Method in class shared.networking.JSONSerializer
-
- sOfferTradeReq(int, List<Integer>, int) - Method in interface shared.networking.Serializer
-
Serializes a request to offer a trade
- sOfferTradeReq() - Method in class testing.shared.networking.JSONSerializerTest
-
- soldier - Variable in class client.devcards.DevelopmentCardChooser
-
- soldierAction - Variable in class client.devcards.DevCardController
-
- SoldierBuilder() - Constructor for class server.commands.moves.MovesCommandFactory.SoldierBuilder
-
- soldierCard(int, HexLocation) - Method in interface client.networking.EarlyServerProxy
-
Notifies the server that the user has played a soldier card
- soldierCard(int, Coordinate) - Method in class client.networking.GSONServerProxy
-
- soldierCard(int, HexLocation) - Method in class client.networking.MockServerProxy
-
Notifies the server that the user has played a soldier card
- soldierCard(int, HexLocation) - Method in class client.networking.RealEarlyServerProxy
-
- soldierCard(int, Coordinate) - Method in interface client.networking.ServerProxy
-
Notifies the server that the user has played a soldier card
- SoldierDirector() - Constructor for class server.commands.moves.MovesCommandFactory.SoldierDirector
-
- soldierImage - Variable in class client.resources.ResourceBarView
-
- solidersInPlay - Variable in class shared.model.Bank
-
- source - Variable in class shared.networking.transport.NetLine
-
- SQLCommandDAO - Class in server.persistence.plugins.SQLPluginTmp
-
Created by Tunadude09 on 4/4/2016.
- SQLCommandDAO() - Constructor for class server.persistence.plugins.SQLPluginTmp.SQLCommandDAO
-
Setup mysql db connection
- SQLGameDAO - Class in server.persistence.plugins.SQLPluginTmp
-
Created by Tunadude09 on 4/4/2016.
- SQLGameDAO() - Constructor for class server.persistence.plugins.SQLPluginTmp.SQLGameDAO
-
Setup mysql db connection
- SQLPlugin - Class in server.persistence.plugins.SQLPluginTmp
-
Created by Tunadude09 on 4/4/2016.
- SQLPlugin() - Constructor for class server.persistence.plugins.SQLPluginTmp.SQLPlugin
-
Initialize mysqllite db in plugins/sqlPlugin
- SQLUserDAO - Class in server.persistence.plugins.SQLPluginTmp
-
Created by Tunadude09 on 4/4/2016.
- SQLUserDAO() - Constructor for class server.persistence.plugins.SQLPluginTmp.SQLUserDAO
-
Setup mysql db connection
- sRoadBuildingCardReq(int, EdgeLocation, EdgeLocation) - Method in class shared.networking.JSONSerializer
-
- sRoadBuildingCardReq(int, EdgeLocation, EdgeLocation) - Method in interface shared.networking.Serializer
-
Serializes a request to play a road building card
- sRoadBuildingCardReq() - Method in class testing.shared.networking.JSONSerializerTest
-
- sRobPlayerReq(int, int, HexLocation) - Method in class shared.networking.JSONSerializer
-
- sRobPlayerReq(int, int, HexLocation) - Method in interface shared.networking.Serializer
-
Serializes a request to rob a player
- sRobPlayerReq() - Method in class testing.shared.networking.JSONSerializerTest
-
- sRollNumberReq(int, int) - Method in class shared.networking.JSONSerializer
-
- sRollNumberReq(int, int) - Method in interface shared.networking.Serializer
-
Serializes a request to roll a dice, where the result is already known
- sRollNumberReq() - Method in class testing.shared.networking.JSONSerializerTest
-
- sSendChatReq(int, String) - Method in class shared.networking.JSONSerializer
-
- sSendChatReq(int, String) - Method in interface shared.networking.Serializer
-
Serializes a request to send a chat message
- sSendChatReq() - Method in class testing.shared.networking.JSONSerializerTest
-
- sSoldierCardReq(int, int, HexLocation) - Method in class shared.networking.JSONSerializer
-
- sSoldierCardReq(int, int, HexLocation) - Method in interface shared.networking.Serializer
-
Serializes a request to play a soldier card
- sSoldierCardReq() - Method in class testing.shared.networking.JSONSerializerTest
-
- start() - Method in interface client.join.IJoinGameController
-
Displays the join game view
- start() - Method in interface client.join.IPlayerWaitingController
-
Displays the player waiting view
- start() - Method in class client.join.JoinGameController
-
- start() - Method in class client.join.PlayerWaitingController
-
- start() - Method in interface client.login.ILoginController
-
Displays the login view
- start() - Method in class client.login.LoginController
-
- start - Variable in class server.commands.moves.MovesBuildRoadCommand
-
- start - Variable in class server.commands.moves.MovesCommandFactory.BuildRoadBuilder
-
- start - Variable in class shared.model.map.objects.Edge
-
- start - Variable in class shared.networking.parameter.PBuildRoad
-
- start1 - Variable in class server.commands.moves.MovesCommandFactory.RoadBuildingBuilder
-
- start1 - Variable in class server.commands.moves.MovesRoadBuildingCommand
-
- start1 - Variable in class shared.networking.parameter.PRoadBuildingCard
-
- start2 - Variable in class server.commands.moves.MovesCommandFactory.RoadBuildingBuilder
-
- start2 - Variable in class server.commands.moves.MovesRoadBuildingCommand
-
- start2 - Variable in class shared.networking.parameter.PRoadBuildingCard
-
- startBuilding(PieceType) - Method in class client.model.ClientGameManager
-
Starts building a piece
- startBuildPhase() - Method in class shared.model.GameState
-
Sets the game state to the same player's turn (build phase)
- startBuyCard() - Method in class client.devcards.DevCardController
-
- startBuyCard() - Method in interface client.devcards.IDevCardController
-
This method displays the "buy dev card" view.
- startCreateNewGame() - Method in interface client.join.IJoinGameController
-
Called by the join game view when the user clicks "Create new game"
button.
- startCreateNewGame() - Method in class client.join.JoinGameController
-
- StartDrag(boolean) - Method in class client.map.MapController
-
- StartDrag(boolean) - Method in interface client.map.MapObserver
-
Called when the drag state has begun.
- StartGame() - Method in class client.model.ClientGameManager
-
- StartGame() - Method in class shared.model.GameManager
-
Starts the game
- startGame() - Method in class shared.model.GameState
-
Sets the game state to the first player's turn (roll phase)
- startGameWithProxy(GSONServerProxy) - Static method in class client.model.ClientGame
-
This must be called before getting a game
- startGameWithProxy(ServerProxy) - Static method in class client.model.ClientGame
-
Starting the game for testing purposes
- startJoinGame(GameInfo) - Method in interface client.join.IJoinGameController
-
Called by the join game view when the user clicks a "Join" or "Re-join"
button.
- startJoinGame(GameInfo) - Method in class client.join.JoinGameController
-
- startListening(ModelObserver) - Method in class client.model.ClientGameManager
-
Starts listening to all changes
- startListening(ModelObserver, ModelNotification) - Method in class client.model.ClientGameManager
-
starts listening for a specific type of change
- startListening(ModelObserver) - Method in interface shared.model.ModelSubject
-
Starts listening for changes in model
- startListening(ModelObserver, ModelNotification) - Method in interface shared.model.ModelSubject
-
starts listening for a specific type of change
- StartMove(PieceType) - Method in class client.map.MapController
-
- startPlayCard() - Method in class client.devcards.DevCardController
-
- startPlayCard() - Method in interface client.devcards.IDevCardController
-
This method displays the "play dev card" view.
- startPolling() - Static method in class client.model.ClientGame
-
Starts Polling
- startRobbing(boolean) - Method in class shared.model.GameState
-
Start robbing
- startTrade() - Method in class client.domestic.DomesticTradeController
-
- startTrade() - Method in interface client.domestic.IDomesticTradeController
-
Called by the domestic trade view when the user clicks the domestic trade
button.
- startTrade() - Method in interface client.maritime.IMaritimeTradeController
-
Called by the maritime trade view when the user clicks the maritime trade
button.
- startTrade() - Method in class client.maritime.MaritimeTradeController
-
- StartTransaction() - Method in interface server.persistence.IPersistenceProvider
-
- StartTransaction() - Method in class server.persistence.plugins.FilePluginTmp.FilePlugin
-
- StartTransaction() - Method in class server.persistence.plugins.SQLPluginTmp.SQLPlugin
-
- state - Variable in class client.map.MapController
-
- state - Variable in class shared.model.GameState
-
- stopListening(ModelObserver) - Method in class client.model.ClientGameManager
-
Stops listening on a model observer
- stopListening(ModelObserver) - Method in interface shared.model.ModelSubject
-
Stops listening for changes in model
- stopPolling() - Static method in class client.model.ClientGame
-
Stops Polling
- stopPolling() - Method in class client.networking.Poller
-
Causes the client to stop polling the server.
- stopRobbing() - Method in class shared.model.GameState
-
Stop the robbing
- stopRolling() - Method in class shared.model.GameState
-
- subLabel - Variable in class client.join.JoinGameView
-
- SwaggerHandlers - Class in server.swagger
-
- SwaggerHandlers() - Constructor for class server.swagger.SwaggerHandlers
-
- SwaggerHandlers.BaseFile - Class in server.swagger
-
- SwaggerHandlers.BasicFile - Class in server.swagger
-
- SwaggerHandlers.JSONAppender - Class in server.swagger
-
- SwaggerPath - Static variable in class server.Server
-
- SwaggerUtils - Class in server.swagger
-
- SwaggerUtils() - Constructor for class server.swagger.SwaggerUtils
-
- sYearOfPlentyCardReq(int, ResourceType, ResourceType) - Method in class shared.networking.JSONSerializer
-
- sYearOfPlentyCardReq(int, ResourceType, ResourceType) - Method in interface shared.networking.Serializer
-
Serializes a request to play a Year of Plenty card
- sYearOfPlentyCardReq() - Method in class testing.shared.networking.JSONSerializerTest
-