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U

Unexecute() - Method in class server.commands.game.GameAddAICommand
 
Unexecute() - Method in class server.commands.game.GameCommandsCommand
 
Unexecute() - Method in class server.commands.game.GameListAICommand
 
Unexecute() - Method in class server.commands.game.GameModelCommand
 
Unexecute() - Method in class server.commands.game.GameResetCommand
 
Unexecute() - Method in class server.commands.games.GamesCreateCommand
 
Unexecute() - Method in class server.commands.games.GamesJoinCommand
 
Unexecute() - Method in class server.commands.games.GamesListCommand
 
Unexecute() - Method in class server.commands.games.GamesLoadCommand
 
Unexecute() - Method in class server.commands.games.GamesSaveCommand
 
Unexecute() - Method in interface server.commands.ICommand
Unexecutes a command.
Unexecute() - Method in class server.commands.moves.MovesAcceptTradeCommand
 
Unexecute() - Method in class server.commands.moves.MovesBuildCityCommand
 
Unexecute() - Method in class server.commands.moves.MovesBuildRoadCommand
 
Unexecute() - Method in class server.commands.moves.MovesBuildSettlementCommand
 
Unexecute() - Method in class server.commands.moves.MovesBuyDevCardCommand
 
Unexecute() - Method in class server.commands.moves.MovesDiscardCardsCommand
 
Unexecute() - Method in class server.commands.moves.MovesFinishTurnCommand
 
Unexecute() - Method in class server.commands.moves.MovesMaritimeTradeCommand
 
Unexecute() - Method in class server.commands.moves.MovesMonopolyCommand
 
Unexecute() - Method in class server.commands.moves.MovesMonumentCommand
 
Unexecute() - Method in class server.commands.moves.MovesOfferTradeCommand
 
Unexecute() - Method in class server.commands.moves.MovesRoadBuildingCommand
 
Unexecute() - Method in class server.commands.moves.MovesRobPlayerCommand
 
Unexecute() - Method in class server.commands.moves.MovesRollNumberCommand
 
Unexecute() - Method in class server.commands.moves.MovesSendChatCommand
 
Unexecute() - Method in class server.commands.moves.MovesSoldierCommand
 
Unexecute() - Method in class server.commands.moves.MovesYearOfPlentyCommand
 
Unexecute() - Method in class server.commands.user.UserLoginCommand
 
Unexecute() - Method in class server.commands.user.UserRegisterCommand
 
Unexecute() - Method in class server.commands.util.UtilChangeLogLevelCommand
 
UnitTests - Class in testing
Parses the testing folder and finds all the test files.
UnitTests() - Constructor for class testing.UnitTests
 
UnmodifiableMapModel - Class in shared.model.map.model
 
UnmodifiableMapModel(IMapModel) - Constructor for class shared.model.map.model.UnmodifiableMapModel
 
unsetGetValue() - Method in interface client.maritime.IMaritimeTradeController
Called when the player "undoes" their get selection.
unsetGetValue() - Method in class client.maritime.MaritimeTradeController
 
unsetGiveValue() - Method in interface client.maritime.IMaritimeTradeController
Called when the player "undoes" their give selection.
unsetGiveValue() - Method in class client.maritime.MaritimeTradeController
 
unsetResource(ResourceType) - Method in class client.domestic.DomesticTradeController
 
unsetResource(ResourceType) - Method in interface client.domestic.IDomesticTradeController
Called by the domestic trade overlay when user selects "none" for a resource.
update() - Method in class client.discard.DiscardView.Resource
 
update() - Method in class client.discard.DiscardView
 
update() - Method in class client.resources.ResourceBarView.ResourceElement
 
updateDevCards() - Method in class client.devcards.DevCardController
 
updateDiscardStatus() - Method in class client.discard.DiscardController
 
updateFromModel() - Method in class client.communication.ChatController
 
updateFromModel() - Method in class client.communication.GameHistoryController
 
updateFromModel() - Method in class client.points.PointsController
 
updateFromModel() - Method in class client.turntracker.TurnTrackerController
 
UpdateGame(int, String) - Method in interface server.persistence.IGameDAO
Updates an existing game
UpdateGame(ServerGameManager) - Method in class server.persistence.PersistenceFacade
Updates a game in the database
UpdateGame(int, String) - Method in class server.persistence.plugins.FilePluginTmp.FileGameDAO
 
UpdateGame(int, String) - Method in class server.persistence.plugins.SQLPluginTmp.SQLGameDAO
 
updateGameState(String, boolean) - Method in class client.catan.GameStatePanel
 
updateGameState(String, boolean) - Method in interface client.turntracker.ITurnTrackerView
Updates the game state button's message and enable state
updateGameState(String, boolean) - Method in class client.turntracker.TurnTrackerView
 
updateInProgress - Variable in class client.model.ClientGameManager
Reloads the game
updatePlayer(int, int, boolean, boolean, boolean) - Method in interface client.turntracker.ITurnTrackerView
Updates the properties for a player in the turn tracker display
updatePlayer(int, int, boolean, boolean, boolean) - Method in class client.turntracker.TurnTrackerView
 
updateResources() - Method in class client.resources.ResourceBarController
Update the resources on the bar
updateResourcesPlayerCanGet() - Method in class client.maritime.MaritimeTradeController
 
updateResourcesPlayerCanGive() - Method in class client.maritime.MaritimeTradeController
Checks to make sure the player has enough to trade of each type of resource at the corresponding trade rate for that resource.
updateScale() - Method in class client.map.view.MapComponent
 
updateSize(int) - Method in class client.communication.LogComponent
 
updateTradeRates() - Method in class client.maritime.MaritimeTradeController
Checks a player's ports and changes trade rates accordingly
updateUpDownForResource(ResourceType) - Method in class client.domestic.DomesticTradeController
Called whenever the state of the upDown buttons has changed, disables or enables them after checking context
updateVersion() - Method in class server.model.MockServerGame
 
updateVersion() - Method in class server.model.RealServerGameManager
Updates the version when doing an action
updateVersion() - Method in class server.model.ServerGameManager
Updates the version when doing an action
upDownPanelByResourceType - Variable in class client.domestic.DomesticTradeOverlay
 
upDownPanels - Variable in class client.domestic.DomesticTradeOverlay
 
upImage - Variable in class client.discard.DiscardView
 
URL_PREFIX - Variable in class client.networking.GSONServerProxy
 
URL_PREFIX - Variable in class client.networking.RealEarlyServerProxy
 
useButton - Variable in class client.devcards.PlayDevCardView
 
UserCommandFactory - Class in server.commands.user
Creates user command objects.
UserCommandFactory() - Constructor for class server.commands.user.UserCommandFactory
Creates a UserCommandFactory.
UserCommandFactory.LoginBuilder - Class in server.commands.user
 
UserCommandFactory.LoginDirector - Class in server.commands.user
 
UserCommandFactory.RegisterBuilder - Class in server.commands.user
 
UserCommandFactory.RegisterDirector - Class in server.commands.user
 
userCookie - Variable in class client.networking.GSONServerProxy
 
userCookie - Variable in class client.networking.RealEarlyServerProxy
 
UserCookie - Class in shared.networking.cookie
 
UserCookie(String, String, String, int) - Constructor for class shared.networking.cookie.UserCookie
Sets the cookie string
userIndex - Variable in class client.networking.GSONServerProxy
 
userIndex - Variable in class client.networking.RealEarlyServerProxy
 
userJoinedGame - Variable in class client.networking.MockServerProxy
 
userLoggedIn - Variable in class client.networking.MockServerProxy
 
UserLoginCommand - Class in server.commands.user
Handles logging in to the game.
UserLoginCommand(String, String) - Constructor for class server.commands.user.UserLoginCommand
Creates a command to log in the user.
userName - Variable in class client.networking.GSONServerProxy
 
userName - Variable in class client.networking.RealEarlyServerProxy
 
username - Variable in class server.ai.characters.personalities.Personality
 
username - Variable in class server.commands.user.UserCommandFactory.LoginBuilder
 
username - Variable in class server.commands.user.UserCommandFactory.RegisterBuilder
 
username - Variable in class server.commands.user.UserLoginCommand
 
username - Variable in class server.commands.user.UserRegisterCommand
 
username - Variable in class shared.networking.cookie.UserCookie
 
username - Variable in class shared.networking.parameter.PCredentials
 
usernameIsValid(String) - Method in class client.networking.MockServerProxy
 
UserRegisterCommand - Class in server.commands.user
Handles registering a user.
UserRegisterCommand(String, String) - Constructor for class server.commands.user.UserRegisterCommand
Creates a command to register a user.
UtilChangeLogLevelCommand - Class in server.commands.util
Command for changing the log level of the server.
UtilChangeLogLevelCommand(Level) - Constructor for class server.commands.util.UtilChangeLogLevelCommand
Creates a command to change the log level.
UtilCommandFactory - Class in server.commands.util
Creates util command objects.
UtilCommandFactory() - Constructor for class server.commands.util.UtilCommandFactory
Creates a UtilCommandFactory.
UtilCommandFactory.ChangeLogLevelBuilder - Class in server.commands.util
 
UtilCommandFactory.ChangeLogLevelDirector - Class in server.commands.util
 
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