- Unexecute() - Method in class server.commands.game.GameAddAICommand
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- Unexecute() - Method in class server.commands.game.GameCommandsCommand
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- Unexecute() - Method in class server.commands.game.GameListAICommand
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- Unexecute() - Method in class server.commands.game.GameModelCommand
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- Unexecute() - Method in class server.commands.game.GameResetCommand
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- Unexecute() - Method in class server.commands.games.GamesCreateCommand
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- Unexecute() - Method in class server.commands.games.GamesJoinCommand
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- Unexecute() - Method in class server.commands.games.GamesListCommand
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- Unexecute() - Method in class server.commands.games.GamesLoadCommand
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- Unexecute() - Method in class server.commands.games.GamesSaveCommand
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- Unexecute() - Method in interface server.commands.ICommand
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Unexecutes a command.
- Unexecute() - Method in class server.commands.moves.MovesAcceptTradeCommand
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- Unexecute() - Method in class server.commands.moves.MovesBuildCityCommand
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- Unexecute() - Method in class server.commands.moves.MovesBuildRoadCommand
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- Unexecute() - Method in class server.commands.moves.MovesBuildSettlementCommand
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- Unexecute() - Method in class server.commands.moves.MovesBuyDevCardCommand
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- Unexecute() - Method in class server.commands.moves.MovesDiscardCardsCommand
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- Unexecute() - Method in class server.commands.moves.MovesFinishTurnCommand
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- Unexecute() - Method in class server.commands.moves.MovesMaritimeTradeCommand
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- Unexecute() - Method in class server.commands.moves.MovesMonopolyCommand
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- Unexecute() - Method in class server.commands.moves.MovesMonumentCommand
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- Unexecute() - Method in class server.commands.moves.MovesOfferTradeCommand
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- Unexecute() - Method in class server.commands.moves.MovesRoadBuildingCommand
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- Unexecute() - Method in class server.commands.moves.MovesRobPlayerCommand
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- Unexecute() - Method in class server.commands.moves.MovesRollNumberCommand
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- Unexecute() - Method in class server.commands.moves.MovesSendChatCommand
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- Unexecute() - Method in class server.commands.moves.MovesSoldierCommand
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- Unexecute() - Method in class server.commands.moves.MovesYearOfPlentyCommand
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- Unexecute() - Method in class server.commands.user.UserLoginCommand
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- Unexecute() - Method in class server.commands.user.UserRegisterCommand
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- Unexecute() - Method in class server.commands.util.UtilChangeLogLevelCommand
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- UnitTests - Class in testing
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Parses the testing folder and finds all the test files.
- UnitTests() - Constructor for class testing.UnitTests
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- UnmodifiableMapModel - Class in shared.model.map.model
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- UnmodifiableMapModel(IMapModel) - Constructor for class shared.model.map.model.UnmodifiableMapModel
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- unsetGetValue() - Method in interface client.maritime.IMaritimeTradeController
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Called when the player "undoes" their get selection.
- unsetGetValue() - Method in class client.maritime.MaritimeTradeController
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- unsetGiveValue() - Method in interface client.maritime.IMaritimeTradeController
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Called when the player "undoes" their give selection.
- unsetGiveValue() - Method in class client.maritime.MaritimeTradeController
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- unsetResource(ResourceType) - Method in class client.domestic.DomesticTradeController
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- unsetResource(ResourceType) - Method in interface client.domestic.IDomesticTradeController
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Called by the domestic trade overlay when user selects "none" for a
resource.
- update() - Method in class client.discard.DiscardView.Resource
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- update() - Method in class client.discard.DiscardView
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- update() - Method in class client.resources.ResourceBarView.ResourceElement
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- updateDevCards() - Method in class client.devcards.DevCardController
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- updateDiscardStatus() - Method in class client.discard.DiscardController
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- updateFromModel() - Method in class client.communication.ChatController
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- updateFromModel() - Method in class client.communication.GameHistoryController
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- updateFromModel() - Method in class client.points.PointsController
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- updateFromModel() - Method in class client.turntracker.TurnTrackerController
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- UpdateGame(int, String) - Method in interface server.persistence.IGameDAO
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Updates an existing game
- UpdateGame(ServerGameManager) - Method in class server.persistence.PersistenceFacade
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Updates a game in the database
- UpdateGame(int, String) - Method in class server.persistence.plugins.FilePluginTmp.FileGameDAO
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- UpdateGame(int, String) - Method in class server.persistence.plugins.SQLPluginTmp.SQLGameDAO
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- updateGameState(String, boolean) - Method in class client.catan.GameStatePanel
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- updateGameState(String, boolean) - Method in interface client.turntracker.ITurnTrackerView
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Updates the game state button's message and enable state
- updateGameState(String, boolean) - Method in class client.turntracker.TurnTrackerView
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- updateInProgress - Variable in class client.model.ClientGameManager
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Reloads the game
- updatePlayer(int, int, boolean, boolean, boolean) - Method in interface client.turntracker.ITurnTrackerView
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Updates the properties for a player in the turn tracker display
- updatePlayer(int, int, boolean, boolean, boolean) - Method in class client.turntracker.TurnTrackerView
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- updateResources() - Method in class client.resources.ResourceBarController
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Update the resources on the bar
- updateResourcesPlayerCanGet() - Method in class client.maritime.MaritimeTradeController
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- updateResourcesPlayerCanGive() - Method in class client.maritime.MaritimeTradeController
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Checks to make sure the player has enough to trade of each type of resource at the corresponding
trade rate for that resource.
- updateScale() - Method in class client.map.view.MapComponent
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- updateSize(int) - Method in class client.communication.LogComponent
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- updateTradeRates() - Method in class client.maritime.MaritimeTradeController
-
Checks a player's ports and changes trade rates accordingly
- updateUpDownForResource(ResourceType) - Method in class client.domestic.DomesticTradeController
-
Called whenever the state of the upDown buttons has changed, disables or enables them
after checking context
- updateVersion() - Method in class server.model.MockServerGame
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- updateVersion() - Method in class server.model.RealServerGameManager
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Updates the version when doing an action
- updateVersion() - Method in class server.model.ServerGameManager
-
Updates the version when doing an action
- upDownPanelByResourceType - Variable in class client.domestic.DomesticTradeOverlay
-
- upDownPanels - Variable in class client.domestic.DomesticTradeOverlay
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- upImage - Variable in class client.discard.DiscardView
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- URL_PREFIX - Variable in class client.networking.GSONServerProxy
-
- URL_PREFIX - Variable in class client.networking.RealEarlyServerProxy
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- useButton - Variable in class client.devcards.PlayDevCardView
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- UserCommandFactory - Class in server.commands.user
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Creates user command objects.
- UserCommandFactory() - Constructor for class server.commands.user.UserCommandFactory
-
Creates a UserCommandFactory.
- UserCommandFactory.LoginBuilder - Class in server.commands.user
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- UserCommandFactory.LoginDirector - Class in server.commands.user
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- UserCommandFactory.RegisterBuilder - Class in server.commands.user
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- UserCommandFactory.RegisterDirector - Class in server.commands.user
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- userCookie - Variable in class client.networking.GSONServerProxy
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- userCookie - Variable in class client.networking.RealEarlyServerProxy
-
- UserCookie - Class in shared.networking.cookie
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- UserCookie(String, String, String, int) - Constructor for class shared.networking.cookie.UserCookie
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Sets the cookie string
- userIndex - Variable in class client.networking.GSONServerProxy
-
- userIndex - Variable in class client.networking.RealEarlyServerProxy
-
- userJoinedGame - Variable in class client.networking.MockServerProxy
-
- userLoggedIn - Variable in class client.networking.MockServerProxy
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- UserLoginCommand - Class in server.commands.user
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Handles logging in to the game.
- UserLoginCommand(String, String) - Constructor for class server.commands.user.UserLoginCommand
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Creates a command to log in the user.
- userName - Variable in class client.networking.GSONServerProxy
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- userName - Variable in class client.networking.RealEarlyServerProxy
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- username - Variable in class server.ai.characters.personalities.Personality
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- username - Variable in class server.commands.user.UserCommandFactory.LoginBuilder
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- username - Variable in class server.commands.user.UserCommandFactory.RegisterBuilder
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- username - Variable in class server.commands.user.UserLoginCommand
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- username - Variable in class server.commands.user.UserRegisterCommand
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- username - Variable in class shared.networking.cookie.UserCookie
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- username - Variable in class shared.networking.parameter.PCredentials
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- usernameIsValid(String) - Method in class client.networking.MockServerProxy
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- UserRegisterCommand - Class in server.commands.user
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Handles registering a user.
- UserRegisterCommand(String, String) - Constructor for class server.commands.user.UserRegisterCommand
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Creates a command to register a user.
- UtilChangeLogLevelCommand - Class in server.commands.util
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Command for changing the log level of the server.
- UtilChangeLogLevelCommand(Level) - Constructor for class server.commands.util.UtilChangeLogLevelCommand
-
Creates a command to change the log level.
- UtilCommandFactory - Class in server.commands.util
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Creates util command objects.
- UtilCommandFactory() - Constructor for class server.commands.util.UtilCommandFactory
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Creates a UtilCommandFactory.
- UtilCommandFactory.ChangeLogLevelBuilder - Class in server.commands.util
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- UtilCommandFactory.ChangeLogLevelDirector - Class in server.commands.util
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