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N

name - Variable in class client.join.JoinGameView
 
NAME - Static variable in class server.ai.characters.B_Groot
 
NAME - Static variable in class server.ai.characters.B_JarJar
 
NAME - Static variable in class server.ai.characters.B_Trogdor
 
name - Variable in class server.commands.games.GamesCommandFactory.CreateBuilder
 
name - Variable in class server.commands.games.GamesCommandFactory.LoadBuilder
 
name - Variable in class server.commands.games.GamesCommandFactory.SaveBuilder
 
name - Variable in class server.commands.games.GamesLoadCommand
 
name - Variable in class server.commands.games.GamesSaveCommand
 
name - Variable in class server.cookie.ServerCookie
 
name - Variable in class server.model.ServerPlayer
 
name - Variable in class shared.data.PlayerInfo
 
name - Variable in class shared.model.Player
 
name - Variable in class shared.networking.cookie.NetworkCookie
 
name - Variable in class shared.networking.parameter.PCreateGame
 
name - Variable in class shared.networking.parameter.PLoadGame
 
name - Variable in class shared.networking.parameter.PSaveGame
 
name - Variable in class shared.networking.transport.NetPlayer
 
NeedToDiscardAfterRoll() - Method in class shared.model.GameManager
Determines if there is a player with over 7 cards
NetBank - Class in shared.networking.transport
 
NetBank() - Constructor for class shared.networking.transport.NetBank
 
netBank - Variable in class shared.networking.transport.NetGameModel
 
NetChat - Class in shared.networking.transport
 
NetChat() - Constructor for class shared.networking.transport.NetChat
 
netChat - Variable in class shared.networking.transport.NetGameModel
 
netCities - Variable in class shared.networking.transport.NetMap
 
NetCity - Class in shared.networking.transport
 
NetCity() - Constructor for class shared.networking.transport.NetCity
 
netDeck - Variable in class shared.networking.transport.NetGameModel
 
NetDevCardList - Class in shared.networking.transport
 
NetDevCardList() - Constructor for class shared.networking.transport.NetDevCardList
Default constructor, initializes all values to 0
NetDirectionalLocation - Class in shared.networking.transport
 
NetDirectionalLocation() - Constructor for class shared.networking.transport.NetDirectionalLocation
Default constructor, sets x and y to 0 and direction to null
netDirectionalLocation - Variable in class shared.networking.transport.NetVertexObject
 
netEdgeLocation - Variable in class shared.networking.transport.NetRoad
 
NetGame - Class in shared.networking.transport
 
NetGame() - Constructor for class shared.networking.transport.NetGame
Default constructor, sets title to null, id to -1, and instantiates netPlayers to new arraylist
netGameLog - Variable in class shared.networking.transport.NetGameModel
 
NetGameModel - Class in shared.networking.transport
 
NetGameModel() - Constructor for class shared.networking.transport.NetGameModel
 
NetHex - Class in shared.networking.transport
 
NetHex() - Constructor for class shared.networking.transport.NetHex
Default constructor, instantiates a default NetHexLocation and a null resourceType.
netHexes - Variable in class shared.networking.transport.NetMap
 
netHexLocation - Variable in class shared.networking.transport.NetHex
 
NetHexLocation - Class in shared.networking.transport
 
NetHexLocation() - Constructor for class shared.networking.transport.NetHexLocation
Default constructor, sets x and y to 0
netHexLocation - Variable in class shared.networking.transport.NetPort
 
NetLine - Class in shared.networking.transport
 
NetLine() - Constructor for class shared.networking.transport.NetLine
 
NetLog - Class in shared.networking.transport
 
NetLog() - Constructor for class shared.networking.transport.NetLog
Default constructor, instantiates a new ArrayList of Strings
netMap - Variable in class shared.networking.transport.NetGameModel
 
NetMap - Class in shared.networking.transport
 
NetMap() - Constructor for class shared.networking.transport.NetMap
 
NetPlayer - Class in shared.networking.transport
 
NetPlayer() - Constructor for class shared.networking.transport.NetPlayer
Default constructor, sets game pieces to 0, player index to -1, and everything else to some default value that should not be trusted
netPlayers - Variable in class shared.networking.transport.NetGame
 
netPlayers - Variable in class shared.networking.transport.NetGameModel
 
NetPort - Class in shared.networking.transport
 
NetPort() - Constructor for class shared.networking.transport.NetPort
 
netPorts - Variable in class shared.networking.transport.NetMap
 
netResourceList - Variable in class shared.networking.transport.NetPlayer
 
NetResourceList - Class in shared.networking.transport
 
NetResourceList() - Constructor for class shared.networking.transport.NetResourceList
Default Constructor.
netResourceList - Variable in class shared.networking.transport.NetTradeOffer
 
NetRoad - Class in shared.networking.transport
 
NetRoad() - Constructor for class shared.networking.transport.NetRoad
Default constructor, sets ownerID to -1 and instantiates a default NetEdgeLocation
netRoads - Variable in class shared.networking.transport.NetMap
 
NetSettlement - Class in shared.networking.transport
 
NetSettlement() - Constructor for class shared.networking.transport.NetSettlement
 
netSettlements - Variable in class shared.networking.transport.NetMap
 
netTradeOffer - Variable in class shared.networking.transport.NetGameModel
 
NetTradeOffer - Class in shared.networking.transport
 
NetTradeOffer() - Constructor for class shared.networking.transport.NetTradeOffer
 
netTurnTracker - Variable in class shared.networking.transport.NetGameModel
 
NetTurnTracker - Class in shared.networking.transport
 
NetTurnTracker() - Constructor for class shared.networking.transport.NetTurnTracker
Default constructor, sets everything as if it were the first turn
NetVertexObject - Class in shared.networking.transport
 
NetVertexObject() - Constructor for class shared.networking.transport.NetVertexObject
Default constructor, sets owner to -1 and instantiates a default NetEdgeLocation
NetworkCookie - Class in shared.networking.cookie
 
NetworkCookie(String, String, int) - Constructor for class shared.networking.cookie.NetworkCookie
 
newDevCards - Variable in class shared.model.Bank
 
newGameView - Variable in class client.join.JoinGameController
 
NewGameView - Class in client.join
Implementation for the new game view, which lets the user enter parameters for a new game
NewGameView() - Constructor for class client.join.NewGameView
 
newNetDevCardList - Variable in class shared.networking.transport.NetPlayer
 
newToOldDevs() - Method in class shared.model.Bank
 
nextTurn() - Method in class shared.model.GameState
Sets the game state to the next player's turn (roll phase)
NoDrop - Class in client.map.view.dropObject
Used when no object is being placed on the map.
NoDrop() - Constructor for class client.map.view.dropObject.NoDrop
Creates a no drop object.
none - Variable in class client.devcards.ResourceCardChooser
 
NORMAL_FONT - Variable in class client.domestic.AcceptTradeOverlay
 
NormalState - Class in client.map.view.mapState
Creates a normal state.
NormalState(PieceType) - Constructor for class client.map.view.mapState.NormalState
Creates a normal state object.
NotificationCenter - Class in shared.model
 
NotificationCenter() - Constructor for class shared.model.NotificationCenter
 
notify(ModelNotification) - Method in class shared.model.NotificationCenter
Poke the listeners for a specific type
notifyCenter - Variable in class client.model.ClientGameManager
 
notifySelectedButtonChanged() - Method in class client.devcards.ButtonGroupPanel
 
NUM_PLAYERS - Variable in class client.turntracker.TurnTrackerView
 
NUMBER_IMAGES - Variable in class client.map.view.helpers.ImageHandler
 
NUMBER_OF_PLAYERS - Variable in class client.join.PlayerWaitingView
 
NumberActivePlayers() - Method in class shared.model.GameManager
The number of players in a game
numberChit - Variable in class shared.networking.transport.NetHex
 
numberDevCardTypes - Variable in class shared.model.Bank
 
numberPieceTypes - Variable in class shared.model.Bank
 
numberPlayers - Variable in class server.model.PlayerDen
 
numberResourceTypes - Variable in class shared.model.Bank
 
numBrick - Variable in class shared.networking.transport.NetResourceList
 
numCards - Variable in class client.data.RobPlayerInfo
 
numCities - Variable in class shared.networking.transport.NetPlayer
 
numMonopoly - Variable in class shared.networking.transport.NetDevCardList
 
numMonument - Variable in class shared.networking.transport.NetDevCardList
 
numMonuments - Variable in class shared.networking.transport.NetPlayer
 
numOre - Variable in class shared.networking.transport.NetResourceList
 
numResourcesPending() - Method in class client.discard.DiscardController
 
numRoadBuilding - Variable in class shared.networking.transport.NetDevCardList
 
numRoads - Variable in class shared.networking.transport.NetPlayer
 
numSettlements - Variable in class shared.networking.transport.NetPlayer
 
numSheep - Variable in class shared.networking.transport.NetResourceList
 
numSoldier - Variable in class shared.networking.transport.NetDevCardList
 
numSoldiers - Variable in class shared.networking.transport.NetPlayer
 
numVictoryPoints - Variable in class shared.networking.transport.NetPlayer
 
numWheat - Variable in class shared.networking.transport.NetResourceList
 
numWood - Variable in class shared.networking.transport.NetResourceList
 
numYearOfPlenty - Variable in class shared.networking.transport.NetDevCardList
 
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