| Interface | Description |
|---|---|
| IMapState |
The map state handles what the map should do in special cases, for instance during setup
when a settlement and road should be placed consecutively.
|
| Class | Description |
|---|---|
| NormalState |
Creates a normal state.
|
| RoadBuilderState |
Road builder state is associated with the road builder card.
|
| RoadSetupState |
Road setup state is during the intial setup phase of the game when a road is being
placed.
|
| SettlementSetupState |
Settlement setup is used when settlements are being placed during the setup phase
of the game.
|