| Class and Description |
|---|
| ModelObserver |
| Class and Description |
|---|
| ModelObserver |
| Class and Description |
|---|
| ModelObserver |
| Class and Description |
|---|
| ModelObserver |
| Class and Description |
|---|
| ModelObserver |
| Class and Description |
|---|
| ModelObserver |
| Class and Description |
|---|
| ModelObserver |
| Class and Description |
|---|
| GameManager
The game manager class acts as a facade between the player/game objects and the ServerProxy/UI
|
| GameModel
A simple data holder for communication between ServerProxy and GameManager
|
| ModelException
A generic exception thrown by the model when an action is impossible.
|
| ModelObserver |
| ModelSubject |
| NotificationCenter |
| Class and Description |
|---|
| GameModel
A simple data holder for communication between ServerProxy and GameManager
|
| Class and Description |
|---|
| ModelObserver |
| Class and Description |
|---|
| ModelObserver |
| Class and Description |
|---|
| ModelObserver |
| Class and Description |
|---|
| ModelObserver |
| Class and Description |
|---|
| OfferedTrade
The is the object the packages a trade
|
| Class and Description |
|---|
| OfferedTrade
The is the object the packages a trade
|
| Class and Description |
|---|
| Bank
The bank class holds resource cards, game pieces, and dev cards
|
| GameModel
A simple data holder for communication between ServerProxy and GameManager
|
| OfferedTrade
The is the object the packages a trade
|
| Player
A player in the game.
|
| Class and Description |
|---|
| GameModel
A simple data holder for communication between ServerProxy and GameManager
|
| Class and Description |
|---|
| GameModel
A simple data holder for communication between ServerProxy and GameManager
|
| Class and Description |
|---|
| GameManager
The game manager class acts as a facade between the player/game objects and the ServerProxy/UI
|
| GameModel
A simple data holder for communication between ServerProxy and GameManager
|
| ModelException
A generic exception thrown by the model when an action is impossible.
|
| Class and Description |
|---|
| Player
A player in the game.
|
| Class and Description |
|---|
| Bank
The bank class holds resource cards, game pieces, and dev cards
|
| GameActionLog
This keeps track of all the actions in the game
|
| GameActionLog.GameAction |
| GameModel
A simple data holder for communication between ServerProxy and GameManager
|
| GameState
An object that keeps track of whose turn it is.
|
| ModelException
A generic exception thrown by the model when an action is impossible.
|
| ModelObserver |
| OfferedTrade
The is the object the packages a trade
|
| Player
A player in the game.
|
| VictoryPointManager
An object that keeps track of how many victory points each player has.
|
| Class and Description |
|---|
| Bank
The bank class holds resource cards, game pieces, and dev cards
|
| GameState
An object that keeps track of whose turn it is.
|
| VictoryPointManager
An object that keeps track of how many victory points each player has.
|