Class and Description |
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ModelObserver |
Class and Description |
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ModelObserver |
Class and Description |
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ModelObserver |
Class and Description |
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ModelObserver |
Class and Description |
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ModelObserver |
Class and Description |
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ModelObserver |
Class and Description |
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ModelObserver |
Class and Description |
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GameManager
The game manager class acts as a facade between the player/game objects and the ServerProxy/UI
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GameModel
A simple data holder for communication between ServerProxy and GameManager
|
ModelException
A generic exception thrown by the model when an action is impossible.
|
ModelObserver |
ModelSubject |
NotificationCenter |
Class and Description |
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GameModel
A simple data holder for communication between ServerProxy and GameManager
|
Class and Description |
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ModelObserver |
Class and Description |
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ModelObserver |
Class and Description |
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ModelObserver |
Class and Description |
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ModelObserver |
Class and Description |
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OfferedTrade
The is the object the packages a trade
|
Class and Description |
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OfferedTrade
The is the object the packages a trade
|
Class and Description |
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Bank
The bank class holds resource cards, game pieces, and dev cards
|
GameModel
A simple data holder for communication between ServerProxy and GameManager
|
OfferedTrade
The is the object the packages a trade
|
Player
A player in the game.
|
Class and Description |
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GameModel
A simple data holder for communication between ServerProxy and GameManager
|
Class and Description |
---|
GameModel
A simple data holder for communication between ServerProxy and GameManager
|
Class and Description |
---|
GameManager
The game manager class acts as a facade between the player/game objects and the ServerProxy/UI
|
GameModel
A simple data holder for communication between ServerProxy and GameManager
|
ModelException
A generic exception thrown by the model when an action is impossible.
|
Class and Description |
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Player
A player in the game.
|
Class and Description |
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Bank
The bank class holds resource cards, game pieces, and dev cards
|
GameActionLog
This keeps track of all the actions in the game
|
GameActionLog.GameAction |
GameModel
A simple data holder for communication between ServerProxy and GameManager
|
GameState
An object that keeps track of whose turn it is.
|
ModelException
A generic exception thrown by the model when an action is impossible.
|
ModelObserver |
OfferedTrade
The is the object the packages a trade
|
Player
A player in the game.
|
VictoryPointManager
An object that keeps track of how many victory points each player has.
|
Class and Description |
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Bank
The bank class holds resource cards, game pieces, and dev cards
|
GameState
An object that keeps track of whose turn it is.
|
VictoryPointManager
An object that keeps track of how many victory points each player has.
|