Package | Description |
---|---|
server.ai | |
server.ai.characters | |
server.ai.characters.personalities | |
shared.model |
Modifier and Type | Field and Description |
---|---|
private OfferedTrade |
AIHandler.AITrade.trade |
Modifier and Type | Method and Description |
---|---|
void |
AIHandler.Trade(int aiID,
int gameID,
OfferedTrade trade) |
Constructor and Description |
---|
AITrade(int aiID,
int gameID,
OfferedTrade trade) |
Modifier and Type | Method and Description |
---|---|
void |
AI.ReceivedOffer(int gameID,
OfferedTrade trade)
Called to tell the AI to take its turn.
|
Modifier and Type | Method and Description |
---|---|
abstract void |
Personality.ReceivedOffer(int gameID,
OfferedTrade trade) |
void |
BeginnerPersonality.ReceivedOffer(int gameID,
OfferedTrade trade) |
Modifier and Type | Field and Description |
---|---|
protected OfferedTrade |
GameManager.offeredTrade |
OfferedTrade |
GameModel.trade |
Modifier and Type | Method and Description |
---|---|
void |
GameManager.setTradeOffer(OfferedTrade offeredTrade)
Sets the trade offer when one is made, it doesn't need to notify because this is already checked in the client
|