Modifier and Type | Method and Description |
---|---|
boolean |
MapController.CanPlaceCity(Coordinate point,
CatanColor color) |
boolean |
IMapController.CanPlaceCity(Coordinate point,
CatanColor color)
This method is called whenever the user is trying to place a city on the
map.
|
boolean |
MapController.CanPlaceRoad(Coordinate p1,
Coordinate p2,
CatanColor color) |
boolean |
IMapController.CanPlaceRoad(Coordinate p1,
Coordinate p2,
CatanColor color)
This method is called whenever the user is trying to place a road on the
map.
|
boolean |
MapController.CanPlaceRobber(Coordinate point) |
boolean |
IMapController.CanPlaceRobber(Coordinate point)
This method is called whenever the user is trying to place the robber on
the map.
|
boolean |
MapController.CanPlaceSettlement(Coordinate point,
CatanColor color) |
boolean |
IMapController.CanPlaceSettlement(Coordinate point,
CatanColor color)
This method is called whenever the user is trying to place a settlement
on the map.
|
void |
MapController.PlaceCity(Coordinate point) |
void |
IMapController.PlaceCity(Coordinate point) |
void |
MapController.PlaceRoad(Coordinate p1,
Coordinate p2) |
void |
IMapController.PlaceRoad(Coordinate p1,
Coordinate p2) |
void |
MapController.PlaceRobber(Coordinate point) |
void |
IMapController.PlaceRobber(Coordinate point) |
void |
MapController.PlaceSettlement(Coordinate point) |
void |
IMapController.PlaceSettlement(Coordinate point) |
Modifier and Type | Method and Description |
---|---|
private static java.awt.geom.Point2D |
MapComponent.getVertexPoint(Coordinate point) |
Modifier and Type | Field and Description |
---|---|
private Coordinate |
RobberDropObject.hexPoint |
private Coordinate |
RoadDropObject.p1 |
private Coordinate |
RoadDropObject.p2 |
private Coordinate |
SettlementDropObject.vertex |
private Coordinate |
CityDropObject.vertex |
Modifier and Type | Method and Description |
---|---|
protected Coordinate |
DropObject.GetClosestHexCoordinate(java.awt.geom.Point2D point) |
Modifier and Type | Method and Description |
---|---|
private java.awt.geom.Point2D |
DropObject.getVertexPoint(Coordinate point) |
Modifier and Type | Field and Description |
---|---|
private Coordinate |
ClientGameManager.lastRoadBuiltEnd |
private Coordinate |
ClientGameManager.lastRoadBuiltStart |
Modifier and Type | Method and Description |
---|---|
void |
ClientGameManager.BuildCity(Coordinate point)
Builds a city for the current player
|
void |
ClientGameManager.BuildRoad(Coordinate start,
Coordinate end)
Builds a road for the current player
|
void |
ClientGameManager.BuildSettlement(Coordinate point)
Builds a settlement
|
void |
ClientGameManager.PlaceRobber(Coordinate point) |
Modifier and Type | Method and Description |
---|---|
GameModel |
ServerProxy.buildCity(Coordinate location)
Notifies the server that the user has decided to build a city
|
GameModel |
GSONServerProxy.buildCity(Coordinate location) |
GameModel |
ServerProxy.buildRoad(Coordinate start,
Coordinate end,
boolean free)
Notifies the server that the user has decided to build a road
|
GameModel |
GSONServerProxy.buildRoad(Coordinate start,
Coordinate end,
boolean free) |
GameModel |
ServerProxy.buildSettlement(Coordinate location,
boolean free)
Notifies the server that the user has decided to build a settlement
|
GameModel |
GSONServerProxy.buildSettlement(Coordinate location,
boolean free) |
GameModel |
ServerProxy.roadBuildingCard(Coordinate start1,
Coordinate end1,
Coordinate start2,
Coordinate end2)
Notifies the server that the user has played a road building card
|
GameModel |
GSONServerProxy.roadBuildingCard(Coordinate start1,
Coordinate end1,
Coordinate start2,
Coordinate end2) |
GameModel |
ServerProxy.robPlayer(int victimIndex,
Coordinate location)
Notifies the server that the user has decided to rob another player
|
GameModel |
GSONServerProxy.robPlayer(int victimIndex,
Coordinate location) |
GameModel |
ServerProxy.soldierCard(int victimIndex,
Coordinate location)
Notifies the server that the user has played a soldier card
|
GameModel |
GSONServerProxy.soldierCard(int victimIndex,
Coordinate location) |
Modifier and Type | Method and Description |
---|---|
protected GameModel |
Personality.BuildCity(int game,
Coordinate point) |
protected GameModel |
Personality.BuildRoad(int game,
Coordinate start,
Coordinate end,
boolean free) |
protected GameModel |
Personality.BuildSettlement(int game,
Coordinate point,
boolean free) |
protected GameModel |
Personality.Rob(int game,
int victimIndex,
Coordinate hex) |
Modifier and Type | Field and Description |
---|---|
private Coordinate |
MovesCommandFactory.BuildRoadBuilder.end |
private Coordinate |
MovesBuildRoadCommand.end |
private Coordinate |
MovesRoadBuildingCommand.end1 |
private Coordinate |
MovesCommandFactory.RoadBuildingBuilder.end1 |
private Coordinate |
MovesRoadBuildingCommand.end2 |
private Coordinate |
MovesCommandFactory.RoadBuildingBuilder.end2 |
private Coordinate |
MovesSoldierCommand.point |
private Coordinate |
MovesRobPlayerCommand.point |
private Coordinate |
MovesCommandFactory.BuildCityBuilder.point |
private Coordinate |
MovesCommandFactory.BuildSettlementBuilder.point |
private Coordinate |
MovesCommandFactory.RobPlayerBuilder.point |
private Coordinate |
MovesCommandFactory.SoldierBuilder.point |
private Coordinate |
MovesBuildSettlementCommand.point |
private Coordinate |
MovesBuildCityCommand.point |
private Coordinate |
MovesCommandFactory.BuildRoadBuilder.start |
private Coordinate |
MovesBuildRoadCommand.start |
private Coordinate |
MovesRoadBuildingCommand.start1 |
private Coordinate |
MovesCommandFactory.RoadBuildingBuilder.start1 |
private Coordinate |
MovesRoadBuildingCommand.start2 |
private Coordinate |
MovesCommandFactory.RoadBuildingBuilder.start2 |
Constructor and Description |
---|
MovesBuildCityCommand(NetworkCookie cookie,
int playerIndex,
Coordinate point)
Creates a command that builds a city.
|
MovesBuildRoadCommand(NetworkCookie cookie,
int playerIndex,
Coordinate start,
Coordinate end,
boolean free)
Creates a command object that builds a road.
|
MovesBuildSettlementCommand(NetworkCookie cookie,
int playerIndex,
Coordinate point,
boolean free)
Creates a command the builds a settlement.
|
MovesRoadBuildingCommand(NetworkCookie cookie,
int playerIndex,
Coordinate start1,
Coordinate end1,
Coordinate start2,
Coordinate end2)
Creates a command object for building roads.
|
MovesRobPlayerCommand(NetworkCookie cookie,
int playerIndex,
int victimIndex,
Coordinate point)
Creates a command class that robs a player.
|
MovesSoldierCommand(NetworkCookie cookie,
int playerIndex,
int victimIndex,
Coordinate point)
Creates a command object to place a soldier card.
|
Modifier and Type | Method and Description |
---|---|
abstract boolean |
ServerGameManager.ServerBuildCity(int playerIndex,
Coordinate p)
builds a city
|
boolean |
RealServerGameManager.ServerBuildCity(int playerIndex,
Coordinate p) |
boolean |
MockServerGame.ServerBuildCity(int playerIndex,
Coordinate p) |
abstract boolean |
ServerGameManager.ServerBuildRoad(int playerID,
Coordinate start,
Coordinate end,
boolean free)
builds a road
|
boolean |
RealServerGameManager.ServerBuildRoad(int playerID,
Coordinate start,
Coordinate end,
boolean free) |
boolean |
MockServerGame.ServerBuildRoad(int playerID,
Coordinate start,
Coordinate end,
boolean free) |
abstract boolean |
ServerGameManager.ServerBuildSettlement(int playerIndex,
Coordinate p,
boolean free)
builds settlement
|
boolean |
RealServerGameManager.ServerBuildSettlement(int playerIndex,
Coordinate p,
boolean free) |
boolean |
MockServerGame.ServerBuildSettlement(int playerIndex,
Coordinate p,
boolean free) |
private boolean |
RealServerGameManager.ServerExecuteRob(int playerIndex,
int victimIndex,
Coordinate location)
Actually executes the robbing action.
|
abstract boolean |
ServerGameManager.ServerRoadBuilding(int playerIndex,
Coordinate start1,
Coordinate end1,
Coordinate start2,
Coordinate end2)
plays a road building card
|
boolean |
RealServerGameManager.ServerRoadBuilding(int playerIndex,
Coordinate start1,
Coordinate end1,
Coordinate start2,
Coordinate end2) |
boolean |
MockServerGame.ServerRoadBuilding(int playerIndex,
Coordinate start1,
Coordinate end1,
Coordinate start2,
Coordinate end2) |
abstract boolean |
ServerGameManager.ServerRobPlayer(int playerIndex,
int victimIndex,
Coordinate location) |
boolean |
RealServerGameManager.ServerRobPlayer(int playerIndex,
int victimIndex,
Coordinate location) |
boolean |
MockServerGame.ServerRobPlayer(int playerIndex,
int victimIndex,
Coordinate location) |
abstract boolean |
ServerGameManager.ServerSoldier(int playerID,
Coordinate location,
int victimIndex)
plays a solider card
|
boolean |
RealServerGameManager.ServerSoldier(int playerID,
Coordinate location,
int victimIndex) |
boolean |
MockServerGame.ServerSoldier(int playerID,
Coordinate location,
int victimIndex) |
Modifier and Type | Method and Description |
---|---|
private static Coordinate |
Translate.GetHexCoordinate(int x,
int y)
Helper function for fromNetMap function
|
private Coordinate |
Translate.GetVertexCoordinate(Coordinate hex,
Direction direction)
Helper function for fromNetMap function
|
Modifier and Type | Method and Description |
---|---|
private java.util.List<Coordinate> |
Translate.GetEdgeCoordinates(Coordinate hex,
Direction direction)
Helper function for fromNetMap function
|
Modifier and Type | Method and Description |
---|---|
void |
GameManager.BuildCity(int playerIndex,
Coordinate location)
Attempts to build a road
|
void |
GameManager.BuildRoad(int playerIndex,
Coordinate start,
Coordinate end,
boolean free)
Attempts to build a road
|
void |
GameManager.BuildSettlement(int playerIndex,
Coordinate location,
boolean free)
Attempts to build a road
|
boolean |
GameManager.CanBuildCity(int playerIndex,
Coordinate location)
Checks to see if a player can build a city
|
boolean |
GameManager.CanBuildRoad(int playerIndex,
Coordinate start,
Coordinate end)
Checks to see if a player can build a road at a location
|
boolean |
GameManager.CanBuildSettlement(int playerIndex,
Coordinate location)
checks to see if a player can build a settlement
|
private java.util.List<Coordinate> |
Translate.GetEdgeCoordinates(Coordinate hex,
Direction direction)
Helper function for fromNetMap function
|
private static EdgeDirection |
Translate.GetEdgeDirection(Coordinate hex,
Coordinate p1,
Coordinate p2) |
static EdgeLocation |
Translate.GetEdgeLocation(Coordinate p1,
Coordinate p2) |
static HexLocation |
Translate.GetHexLocation(Coordinate point) |
private static HexLocation |
Translate.GetHexLocation(Coordinate p1,
Coordinate p2) |
private Coordinate |
Translate.GetVertexCoordinate(Coordinate hex,
Direction direction)
Helper function for fromNetMap function
|
static VertexLocation |
Translate.GetVertexLocation(Coordinate point) |
Modifier and Type | Method and Description |
---|---|
Coordinate |
Coordinate.GetEast()
Returns the coordinate to the right of the current coordinate.
|
Coordinate |
Coordinate.GetNorth()
Gets the coordinate above the current coordinate.
|
Coordinate |
Coordinate.GetNorthEast()
Returns the coordinate above and to the right of the current coordinate.
|
Coordinate |
Coordinate.GetNorthWest()
Returns the coordinate above and to the left of the current coordinate.
|
Coordinate |
Coordinate.GetSouth()
Returns the coordinate below the current coordinate.
|
Coordinate |
Coordinate.GetSouthEast()
Returns the coordinate below and to the right of the current coordinate.
|
Coordinate |
Coordinate.GetSouthWest()
Returns the coordinate below and to the left of the current coordinate.
|
Coordinate |
Coordinate.GetWest()
Returns the coordinate to the left of the current coordinate.
|
Modifier and Type | Field and Description |
---|---|
private java.util.Map<Coordinate,Hex> |
PortHandler.cPorts |
Modifier and Type | Method and Description |
---|---|
static Coordinate |
HexHandler.GetBottomLeft(Coordinate point) |
static Coordinate |
HexHandler.GetBottomRight(Coordinate point) |
static Coordinate |
HexHandler.GetLeft(Coordinate point) |
static Coordinate |
HexHandler.GetRight(Coordinate point) |
static Coordinate |
HexHandler.GetTopLeft(Coordinate point) |
static Coordinate |
HexHandler.GetTopRight(Coordinate point) |
Modifier and Type | Method and Description |
---|---|
void |
EdgeHandler.AddRoad(Coordinate p1,
Coordinate p2,
CatanColor color)
Adds a road to the map.
|
void |
EdgeHandler.ClearRoad(Coordinate p1,
Coordinate p2)
Removes a road from the map.
|
void |
VertexHandler.ClearVillage(Coordinate point)
Removes a city or settlement from the map.
|
private int |
EdgeHandler.ComputeKey(Coordinate p1,
Coordinate p2) |
java.lang.Boolean |
EdgeHandler.ContainsEdge(Coordinate p1,
Coordinate p2)
Determines if an edge exists.
|
boolean |
HexHandler.ContainsHex(Coordinate point)
Determines if a hex is contained at the location.
|
boolean |
PortHandler.ContainsPort(Coordinate vertex)
Determines if there is a port at the requested vertex.
|
boolean |
VertexHandler.ContainsVertex(Coordinate point)
Determines if there is a vertex associated with the coordinate.
|
static Coordinate |
HexHandler.GetBottomLeft(Coordinate point) |
static Coordinate |
HexHandler.GetBottomRight(Coordinate point) |
Edge |
EdgeHandler.GetEdge(Coordinate p1,
Coordinate p2)
Returns the edge between the provided end points.
|
Hex |
HexHandler.GetHex(Coordinate point)
Gets the hex at the given coordinate.
|
private int |
VertexHandler.GetKey(Coordinate point) |
private int |
HexHandler.GetKey(Coordinate point) |
private int |
EdgeHandler.GetKey(Coordinate p1,
Coordinate p2) |
static Coordinate |
HexHandler.GetLeft(Coordinate point) |
PortType |
PortHandler.GetPort(Coordinate vertex)
Gets the port at the specified vertex.
|
static Coordinate |
HexHandler.GetRight(Coordinate point) |
static Coordinate |
HexHandler.GetTopLeft(Coordinate point) |
static Coordinate |
HexHandler.GetTopRight(Coordinate point) |
Vertex |
VertexHandler.GetVertex(Coordinate point)
Gets the vertex at the specified coordinate.
|
private boolean |
EdgeHandler.ReverseOrder(Coordinate p1,
Coordinate p2) |
void |
VertexHandler.SetCity(Coordinate point,
CatanColor color)
Adds a city to the map.
|
void |
VertexHandler.SetSettlement(Coordinate point,
CatanColor color)
Adds a settlement to the map.
|
Modifier and Type | Method and Description |
---|---|
private static java.util.List<Coordinate> |
MapGenerator.GetHexCoordinates() |
Modifier and Type | Method and Description |
---|---|
boolean |
UnmodifiableMapModel.CanPlaceCity(Coordinate point,
CatanColor color) |
boolean |
MapModel.CanPlaceCity(Coordinate point,
CatanColor color) |
boolean |
IMapModel.CanPlaceCity(Coordinate point,
CatanColor color)
Returns if a city can be placed.
|
boolean |
UnmodifiableMapModel.CanPlacePip(Coordinate point) |
boolean |
MapModel.CanPlacePip(Coordinate point) |
boolean |
IMapModel.CanPlacePip(Coordinate point)
Returns if a pip can be place on a certain point.
|
boolean |
UnmodifiableMapModel.CanPlaceRoad(Coordinate p1,
Coordinate p2,
CatanColor color) |
boolean |
MapModel.CanPlaceRoad(Coordinate p1,
Coordinate p2,
CatanColor color) |
boolean |
IMapModel.CanPlaceRoad(Coordinate p1,
Coordinate p2,
CatanColor color)
Returns if a road can be placed.
|
boolean |
UnmodifiableMapModel.CanPlaceRobber(Coordinate point) |
boolean |
MapModel.CanPlaceRobber(Coordinate point) |
boolean |
IMapModel.CanPlaceRobber(Coordinate point)
Returns if the robber can be placed at the specified location.
|
boolean |
UnmodifiableMapModel.CanPlaceSettlement(Coordinate point,
CatanColor color) |
boolean |
MapModel.CanPlaceSettlement(Coordinate point,
CatanColor color) |
boolean |
IMapModel.CanPlaceSettlement(Coordinate point,
CatanColor color)
Returns if a Settlement can be placed at the specified location.
|
boolean |
UnmodifiableMapModel.ContainsEdge(Coordinate p1,
Coordinate p2) |
boolean |
MapModel.ContainsEdge(Coordinate p1,
Coordinate p2) |
boolean |
IMapModel.ContainsEdge(Coordinate p1,
Coordinate p2)
Returns if a edge exists.
|
boolean |
UnmodifiableMapModel.ContainsHex(Coordinate point) |
boolean |
MapModel.ContainsHex(Coordinate point) |
boolean |
IMapModel.ContainsHex(Coordinate point)
Returns if a hex exists.
|
boolean |
UnmodifiableMapModel.ContainsVertex(Coordinate point) |
boolean |
MapModel.ContainsVertex(Coordinate point) |
boolean |
IMapModel.ContainsVertex(Coordinate point)
Returns if a vertex exists.
|
Edge |
UnmodifiableMapModel.GetEdge(Coordinate p1,
Coordinate p2) |
Edge |
MapModel.GetEdge(Coordinate p1,
Coordinate p2) |
Edge |
IMapModel.GetEdge(Coordinate p1,
Coordinate p2)
Gets the edge associated with the provided end points.
|
Hex |
UnmodifiableMapModel.GetHex(Coordinate point) |
Hex |
MapModel.GetHex(Coordinate point) |
Hex |
IMapModel.GetHex(Coordinate point)
Gets a hex at the specified location.
|
java.util.Iterator<CatanColor> |
UnmodifiableMapModel.GetOccupiedVertices(Coordinate hexPoint) |
java.util.Iterator<CatanColor> |
MapModel.GetOccupiedVertices(Coordinate hexPoint) |
java.util.Iterator<CatanColor> |
IMapModel.GetOccupiedVertices(Coordinate hexPoint)
Gets the colors around a hex coordinate point.
|
java.util.Iterator<HexType> |
UnmodifiableMapModel.GetResources(Coordinate point) |
java.util.Iterator<HexType> |
MapModel.GetResources(Coordinate point) |
java.util.Iterator<HexType> |
IMapModel.GetResources(Coordinate point)
Gets the resources sourrounding a vertex.
|
Vertex |
UnmodifiableMapModel.GetVertex(Coordinate point) |
Vertex |
MapModel.GetVertex(Coordinate point) |
Vertex |
IMapModel.GetVertex(Coordinate point)
Gets the vertex at a specified location.
|
void |
UnmodifiableMapModel.PlaceCity(Coordinate point,
CatanColor color) |
void |
MapModel.PlaceCity(Coordinate point,
CatanColor color) |
void |
IMapModel.PlaceCity(Coordinate point,
CatanColor color)
Adds a city to the board.
|
void |
UnmodifiableMapModel.PlaceHex(HexType type,
Coordinate point) |
void |
MapModel.PlaceHex(HexType type,
Coordinate point) |
void |
IMapModel.PlaceHex(HexType type,
Coordinate point)
Creates a hex at the specified location.
|
void |
UnmodifiableMapModel.PlacePip(int value,
Coordinate point) |
void |
MapModel.PlacePip(int value,
Coordinate point) |
void |
IMapModel.PlacePip(int value,
Coordinate point)
Adds a pip to a hex.
|
void |
UnmodifiableMapModel.PlacePort(PortType type,
Coordinate hexCoordinate,
Coordinate edgeStart,
Coordinate edgeEnd) |
void |
MapModel.PlacePort(PortType type,
Coordinate hexCoordinate,
Coordinate edgeStart,
Coordinate edgeEnd) |
void |
IMapModel.PlacePort(PortType type,
Coordinate hexCoordinate,
Coordinate edgeStart,
Coordinate edgeEnd)
Sets a vertex as a port
|
void |
UnmodifiableMapModel.PlaceRoad(Coordinate p1,
Coordinate p2,
CatanColor color) |
void |
MapModel.PlaceRoad(Coordinate p1,
Coordinate p2,
CatanColor color) |
void |
IMapModel.PlaceRoad(Coordinate p1,
Coordinate p2,
CatanColor color)
Puts a road on the map.
|
void |
UnmodifiableMapModel.PlaceRobber(Coordinate point) |
void |
MapModel.PlaceRobber(Coordinate point) |
void |
IMapModel.PlaceRobber(Coordinate point)
Sets which hex the robber is on.
|
void |
UnmodifiableMapModel.PlaceSettlement(Coordinate point,
CatanColor color) |
void |
MapModel.PlaceSettlement(Coordinate point,
CatanColor color) |
void |
IMapModel.PlaceSettlement(Coordinate point,
CatanColor color)
Adds a settlement to the map.
|
Modifier and Type | Field and Description |
---|---|
private Coordinate |
Edge.end |
private Coordinate |
Vertex.point |
private Coordinate |
Hex.point |
private Coordinate |
Edge.start |
Modifier and Type | Method and Description |
---|---|
Coordinate |
Hex.getBottomLeftCoordinate()
Gets the coordinate of the bottom left point.
|
Coordinate |
Hex.getBottomRightCoordinate()
Gets the coordinate of the bottom right point.
|
Coordinate |
Edge.getEnd() |
Coordinate |
Hex.getLeftCoordinate()
Gets the coordinate of the left point.
|
Coordinate |
Vertex.getPoint()
Gets the point for the vertex.
|
Coordinate |
Hex.getPoint() |
Coordinate |
Hex.getRightCoordinate()
Gets the coordinate of the right point (opposed to the wrong one?...)
|
Coordinate |
Edge.getStart() |
Coordinate |
Hex.getTopLeftCoordinate()
Gets the coordinate of the top left point.
|
Coordinate |
Hex.getTopRightCoordinate()
Gets the coordinate of the top right point.
|
Modifier and Type | Method and Description |
---|---|
static int |
Edge.GetRotation(Coordinate hex,
Coordinate start,
Coordinate end) |
Constructor and Description |
---|
Edge(Coordinate start,
Coordinate end)
Creates an edge object.
|
Hex(HexType type,
Coordinate point)
Creates a hex object.
|
Vertex(Coordinate point)
Creates a vertex object.
|
Modifier and Type | Field and Description |
---|---|
(package private) Coordinate |
PBuildRoad.end |
private Coordinate |
PRoadBuildingCard.end1 |
private Coordinate |
PRoadBuildingCard.end2 |
private Coordinate |
PSoldierCard.location |
private Coordinate |
PRobPlayer.location |
private Coordinate |
PBuildSettlement.location |
private Coordinate |
PBuildCity.location |
(package private) Coordinate |
PBuildRoad.start |
private Coordinate |
PRoadBuildingCard.start1 |
private Coordinate |
PRoadBuildingCard.start2 |
Modifier and Type | Method and Description |
---|---|
Coordinate |
PBuildRoad.getEnd() |
Coordinate |
PRoadBuildingCard.getEnd1() |
Coordinate |
PRoadBuildingCard.getEnd2() |
Coordinate |
PSoldierCard.getLocation() |
Coordinate |
PRobPlayer.getLocation() |
Coordinate |
PBuildSettlement.getLocation() |
Coordinate |
PBuildCity.getLocation() |
Coordinate |
PBuildRoad.getStart() |
Coordinate |
PRoadBuildingCard.getStart1() |
Coordinate |
PRoadBuildingCard.getStart2() |
Modifier and Type | Method and Description |
---|---|
void |
PBuildRoad.setEnd(Coordinate end) |
void |
PRoadBuildingCard.setEnd1(Coordinate end1) |
void |
PRoadBuildingCard.setEnd2(Coordinate end2) |
void |
PSoldierCard.setLocation(Coordinate location) |
void |
PRobPlayer.setLocation(Coordinate location) |
void |
PBuildSettlement.setLocation(Coordinate location) |
void |
PBuildCity.setLocation(Coordinate location) |
void |
PBuildRoad.setStart(Coordinate start) |
void |
PRoadBuildingCard.setStart1(Coordinate start1) |
void |
PRoadBuildingCard.setStart2(Coordinate start2) |
Constructor and Description |
---|
PBuildCity(Coordinate location) |
PBuildRoad(Coordinate start,
Coordinate end,
boolean free) |
PBuildSettlement(Coordinate location,
boolean free) |
PRoadBuildingCard(Coordinate start1,
Coordinate start2,
Coordinate end1,
Coordinate end2) |
PRobPlayer(int victimIndex,
Coordinate location) |
PSoldierCard(int victimIndex,
Coordinate location) |